Slide Relax Brush

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m|SlideRelaxBrushAuthor: Martin Yara
A one-click solution for setting up XSI for smooth/relax weightmap painting. Start painting by selecting either the menu item Modify > Deform > m.Slide Relax Brush or the item with the same name inside an object's context menu.

From the si-community thread: This is a simple tool that uses a combination of Shrink Wrap, Relax, Gator and Weight Maps to relax a mesh without changing its shape, or at least, not by much. Something similar to slide edges. It also has an option to preserve UVs using Gator. It is very simple, but very useful for my modeling, I wish I had done this a long time ago.

Video demo on Youtube.

local backup: mSlideRelaxBrush.py (copy to any Plugins folder)

CYTE
Posts: 33
Joined: 05 Sep 2015, 07:55

Re: Slide Relax Brush

Post by CYTE » 12 Oct 2016, 20:31

Hey myara,
thanks for your effort! I dont want to be annoying sry :D
but the reproject in the smooth operator is still active, after i turn down the shrink wrap value to zero.
so its still not just a "normal" smooth after setting shrinkwrap value to zero.
thanks again for your great work and sry for me being annoying.
cheers
CYTE

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myara
Posts: 403
Joined: 28 Sep 2011, 10:33

Re: Slide Relax Brush

Post by myara » 13 Oct 2016, 06:20

CYTE wrote: but the reproject in the smooth operator is still active, after i turn down the shrink wrap value to zero.
so its still not just a "normal" smooth after setting shrinkwrap value to zero.
I don't mind adding a few things here and there when I have some free time, but I don't understand what do you want.

When Shrink Wrap Operator's Amplitude is in 0, it's the same as muting it, or even, delete it.

The Preserve UV option is using Gator to reproject the UV, but it's an optional checkbox that is disabled by default.
M.Yara
Character Modeler | Softimage Generalist (sort of)

CYTE
Posts: 33
Joined: 05 Sep 2015, 07:55

Re: Slide Relax Brush

Post by CYTE » 13 Oct 2016, 15:22

Hey Myara,
sry for the confusion. i guess the problem is that i used the wording "normal smooth" were "standard smooth" would have been more appropriated.
I made a picture to illustrate what i mean. in the end its quite simple.
I thank you for your time and patience!
cheers
CYTE
Attachments
SlideRelaxOption.jpg

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myara
Posts: 403
Joined: 28 Sep 2011, 10:33

Re: Slide Relax Brush

Post by myara » 14 Oct 2016, 15:36

Ok, Added a Reproject option.
The GUI is bigger and uglier now but it works better I think.

I think Shrink Wrap isn't necessary in most cases so I disabled it by default.
M.Yara
Character Modeler | Softimage Generalist (sort of)

CYTE
Posts: 33
Joined: 05 Sep 2015, 07:55

Re: Slide Relax Brush

Post by CYTE » 14 Oct 2016, 16:55

Hey Myara,
thank you very much!
super handy tool! :x
there is just a slight issue with freeze. it ignores the weightmap for me and smoothes out everything.
Cheers
CYTE

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myara
Posts: 403
Joined: 28 Sep 2011, 10:33

Re: Slide Relax Brush

Post by myara » 14 Oct 2016, 18:42

I changed a few lines that may have broken that part. Damn.
I'll be out until Wednesday, I'll fix it then.
M.Yara
Character Modeler | Softimage Generalist (sort of)

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xsi_fanatic
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Joined: 06 Jun 2011, 03:08
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Re: Slide Relax Brush

Post by xsi_fanatic » 16 Oct 2016, 09:13

I just tried this for the first time. A really useful tool ! Thanks for sharing :)

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myara
Posts: 403
Joined: 28 Sep 2011, 10:33

Re: Slide Relax Brush

Post by myara » 16 Oct 2016, 14:01

I had to come to the office today so I fixed it.
I hope it works fine now.
M.Yara
Character Modeler | Softimage Generalist (sort of)

CYTE
Posts: 33
Joined: 05 Sep 2015, 07:55

Re: Slide Relax Brush

Post by CYTE » 17 Oct 2016, 13:37

Hey Myara,
it works like a charm! thank you!
cheers
CYTE

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