TR Precise

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TR Precise ToggleAuthor: Tomas Roth
As demonstrated here, toggles between normal and slow interaction state, making object scaling/placement/rotation ten times slower than normal for temporary precise placement.

Installed as MCP->Transform->Transform precise and MCP->Transform->Camera precise (which does the same thing for camera orbiting).

local backup: TR_Preciese_V1.1.xsiaddon

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sOBE
Posts: 25
Joined: 30 Apr 2012, 10:31

TR Precise

Post by sOBE » 30 Mar 2013, 19:59

Hi this toggle switch addon for easy manipulate objects, components, or camera in "precise" mode.

If you use diferent settings from factory for translate, rotate, scale and camera orbit, pan, zoom speed
just edit those value in main script

Code: Select all

/////SETTINGS///////

//Deffault Camera Settings
var OrbitSpeed=1 //Default Value = 1//
var PanSpeed=1 //Default Value = 1
var Zoom=1 //Default Value = 1
//Deffault Transform Settings
var Translate=1 //Default Value = 1
var Rotate=1 //Default Value = 1
var Scale=1 //Default Value = 1
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TR_Preciese_V1.1.rar
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Last edited by sOBE on 02 Apr 2013, 21:39, edited 1 time in total.

Bullit
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Re: TR Precise

Post by Bullit » 30 Mar 2013, 21:38

Thanks.

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FXDude
Posts: 874
Joined: 19 Jun 2012, 21:59

Re: TR Precise

Post by FXDude » 02 Apr 2013, 07:56

This (simple thing) is great thanks! can be setup to a hotkey I guess?

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druitre
Posts: 453
Joined: 25 Jun 2009, 23:35

Re: TR Precise

Post by druitre » 02 Apr 2013, 17:17

Thank you, should be really useful

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sOBE
Posts: 25
Joined: 30 Apr 2012, 10:31

Re: TR Precise

Post by sOBE » 02 Apr 2013, 21:43

FXDude wrote:This (simple thing) is great thanks! can be setup to a hotkey I guess?
Thank you, I updated this in to ver. 1.1, added commands for hotkeys

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Maximus
Posts: 952
Joined: 09 Jun 2009, 15:45

Re: TR Precise

Post by Maximus » 14 Apr 2013, 16:15

Thanks, very usefull tool and open to customization.

danyargici
Posts: 56
Joined: 09 Nov 2009, 10:58

Re: TR Precise

Post by danyargici » 15 Apr 2013, 00:17

Looks great, thanks!

benoit81
Posts: 71
Joined: 03 Oct 2011, 20:51

Re: TR Precise

Post by benoit81 » 23 May 2013, 13:02

It's very helpful. Thanks for sharing.
A suggestion : would it be possible to add a precise mode for the texture editor (when you scale UVs it's often very hard to get precise results) ? ;;)
Regards,

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