Version 2 is here, you can download it from the link above.
I rewrote plugin from scratch. The main feature of the new version is the ability to cache multiple particle clouds at once. Now it's more stable also, you can try to break it by selecting all objects around, push buttons in a chaotic manner and do crazy stuff with selections - it will work properly no matter what.
1) Caching is now works on ICE.
Work in the production environment showed me that standard caching via Cache Manager is not working for complex simulated pointclouds.
2) Cache loads within the one object now
. It's achieved by the disabling construction stack logic that allows you to save original simulation ice trees and get a cached version speed on a preview and render at the same time. It's means that your shader and settings of the point cloud will be applied to cache also.
3) Added "Folder" button
that opens cache folders of the selected objects.
4) Video is now recording to png mov format
. This is the smallest and best quality video format that is available.
5) You can disable video recording
now if you want to.
6) Added samples checkbox
for subframe sampling of the simulated point clouds.
7) Default settings
of the ppg can be changed in a SIQC_Defaults.py file
There is one bug(?) that I noticed during the writing of plugin (end lines of the SIQC_Delete.py): when you enable back a construction stack of the first selected(created?) point cloud you enable it for all other point clouds also. It's captured here: http://youtu.be/B5J2HeJzxfU?hd=1