I didn't know how to name this tool but well, it's done.
What does it do:
Scales an object to fit an specified length. This length can be taken from another object, points or specified manually. Translate an object by their bounding box centers, regardless of their center position.
Scale: Aspect = Keep Aspect Ratio.
Move: BBoxC = Move by their bounding box center
Freeze Scaling = Freeze after scaling. Local = Scale and Get BBox with local position.
Warning: Since SI can't do global scaling, if you scale with the global option, it will freeze the rotation before scaling, and after that, re-rotate the center to it's previous value.
It's an script so you won't be able to do one click-undo.
Judging from the video, it seems the name fits the script perfectly. You might want to add the download address to this page as well... (not everybody thinks of looking on the Vimeo page)
Thanks for sharing...
_________________ currently sporting a broken arm - response time decreased
Judging from the video, it seems the name fits the script perfectly. You might want to add the download address to this page as well... (not everybody thinks of looking on the Vimeo page) Thanks for sharing...
I forgot you can watch the video without going to the Vimeo page !
_________________ M.Yara Character Modeler | Softimage Generalist (sort of)
I had a blueprint that was in feet so I had a little trouble in converting everything in dms so I decided to add feet support to this plugin. And since I'm doing this, why not inches, yards and other unit systems.
Added kms, ms, cms, mms, feet, inches, yards, miles unit support. 1 SI unit = 1 dm
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