It is currently 03 Sep 2010, 01:00

All times are UTC + 1 hour [ DST ]




Post new topic Reply to topic  [ 19 posts ]  Go to page 1, 2  Next
Author Message
 Post subject: Automatic ObjectID Shader
PostPosted: 25 Oct 2009, 02:38 
Offline

Joined: 02 Oct 2009, 23:50
Posts: 71
Location: Greece
I found this texture shader from "Stefan Minning" on the net, that automagically assigns
your objects a unique Color, essentialy helping you make an ObjectID pass.
It was originally for Maya and i packed it for XSI.
for both x86 and x64.
Enjoy at your own risk. :-bd

A local copy can be found here:
http://www.si-community.com/download/plugins/minObjectID.rar


Attachments:
minObjectID.rar [66.04 KiB]
Downloaded 133 times
Top
 Profile  
 
 Post subject: Re: Automatic ObjectID Shader
PostPosted: 25 Oct 2009, 18:02 
Offline

Joined: 02 Oct 2009, 23:50
Posts: 71
Location: Greece
You use it by applying the same ObjectID material to all you objects
(or apply it on a Partition)
and it creates a unique color for each.
If you don't like the colors, change the "seed".


Top
 Profile  
 
 Post subject: Re: Automatic ObjectID Shader
PostPosted: 27 Oct 2009, 18:13 
Offline

Joined: 07 Jun 2009, 12:30
Posts: 22
Hey thats pretty cool, thank you!


Top
 Profile  
 
 Post subject: Re: Automatic ObjectID Shader
PostPosted: 28 Oct 2009, 00:54 
Offline
User avatar

Joined: 08 Jun 2009, 22:48
Posts: 19
Location: Dubai - Damascus
many thanks , it's very useful .

_________________
3D Team Lead & Lead Rendering (Ghost Animation Studio).
Founder & Site Admin: www.XsiArabia.com


Top
 Profile  
 
 Post subject: Re: Automatic ObjectID Shader
PostPosted: 28 Oct 2009, 11:02 
Offline

Joined: 02 Oct 2009, 23:50
Posts: 71
Location: Greece
BTW, I just realized that you can do the same thing with the "p_MegaTK_pass" geometric shader.
Just create a "Geometry Shader Primitive" and add "p_MegaTK_pass" to its shader list,
in the "MR Std Channels" tab enable "Label(TAG) pass" and give it file format of your choice. That's it.
I am starting to love this shader more and more :x !

cheers ;)


Top
 Profile  
 
 Post subject: Re: Automatic ObjectID Shader
PostPosted: 09 Apr 2010, 11:10 
Offline

Joined: 02 Apr 2010, 10:01
Posts: 12
Hi,

Im completly new to Softimage. I have been using Modo for some years before my switch. Can sombody please explain to me how I install this feature and then use it? Need to seperate all my materials in photoshop and would use the ObjectID to do that.

Hope to get some help!! Thx :)


Top
 Profile  
 
 Post subject: Re: Automatic ObjectID Shader
PostPosted: 09 Apr 2010, 19:27 
Offline
User avatar

Joined: 05 Sep 2009, 06:18
Posts: 11
cool :))

_________________
http://megacortex.blogspot.com/


Top
 Profile  
 
 Post subject: Re: Automatic ObjectID Shader
PostPosted: 09 Apr 2010, 22:15 
Offline
Moderator
User avatar

Joined: 04 Jun 2009, 12:15
Posts: 1069
Location: Maastricht, NL
@rasskass
Unzip/unrar the file into a folder
Go to "File > Plugin Manager"
A floating "Plugin Manager" opens
Go to the SPDL Tab
Click "install"
A new window opens
Next to "SPDL File Path" click on the button marked "..." to browse to the unrarred folder
Find the "minObjectID.spdl", click "OK" to set the path.
Click "install"
The SPDL gets registered and the accompanying dll gets copied to its rightful place...
;)

_________________
We're off to see the wizard, the wonderful wizard of Oz...


Top
 Profile  
 
 Post subject: Re: Automatic ObjectID Shader
PostPosted: 13 Apr 2010, 09:08 
Offline

Joined: 02 Apr 2010, 10:01
Posts: 12
Excellent - now it's installed.

Could you also post how to use it? Is it suppose to be connected to each object in the scene?


Thanks for your excellent support Hirazi!!


Top
 Profile  
 
 Post subject: Re: Automatic ObjectID Shader
PostPosted: 09 May 2010, 17:22 
Offline

Joined: 02 Oct 2009, 23:50
Posts: 71
Location: Greece
read the 2nd message


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 19 posts ]  Go to page 1, 2  Next

All times are UTC + 1 hour [ DST ]


Who is online

Users browsing this forum: No registered users and 1 guest


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group