SoftimageGarage|RedshiftMat

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FXDude
Posts: 976
Joined: 19 Jun 2012, 21:59

SoftimageGarage|RedshiftMat

Post by FXDude » 21 Feb 2019, 03:12

Hi,

The posted HairDew scene included an RS general purpuse shader.

But if you don't dew hair ;P ,
... here is that shadercompound on its own...

    RedshiftMat.xsirtcompound

    Image


__________________________________________
... a “Redshift Material” general purpose shader encapsulated in compound.

- For more organized exposed ports on node

- and for easy adding / editing parameters or layout

- shader compound adds “Diffuse Fresnel”
- a split-off of transparency / transmittance parameters from main first tab, into a new tab
- & more pleasant OGL display using Diffuse color as ambient
(for display only, globally adjustable with the global ambient setting)

( Save in your ‘RTCompounds’ folder for tab menu usage.)

3:-O