XSI-->Nuke
Plugins linking to this thread: (hide)
XSI to Nuke
This plugin runs Nuke from the Softimage interface and sends all the passes to Nuke.
Also sets up the resolution, frame rate and frame range in Nuke
[..] Read on under the si-community link.
local backup: tim_XSItoNuke_v1.2.xsiaddon
[..] Read on under the si-community link.
local backup: tim_XSItoNuke_v1.2.xsiaddon
author site: n/a / si-community thread
Re: XSI-->Nuke
I am getting offset between objects and camera with version 2.1. I am not able to track down which is causing this, objects or camera.
Re: XSI-->Nuke
Splin ,Can you send me the scene?Send me PM.Thanks.
Re: XSI-->Nuke
Hi, I am having a problem with the plug-in, everything is OK until nuke opens, a error appears saying:
can't read
E:/ProgrammingProjects\XSltoNuke\Demo_project\ExportFolder\NukeFile\Nuke_temp.nk:
No such file or directory,
I have checked all the addresses and settings in Softimage and when checking the NukeFile folder the Nuke_temp.nk is not there. I've tried creating a Nuke_temp.nk file first by opening nuke and saving an empty script, but as soon as the exporter in Softimage is activated the file disappears.
Also I am a NukeX user and would like the exporter to export straight into a NukeX script but don't know how as there is no separate NukeX.exe file, only Nuke.exe and somehow the NukeX shortcut opens via the nuke.exe.
I am using Softimage 2011 and Nuke 6.2 v1.
Can anyone help please?
can't read
E:/ProgrammingProjects\XSltoNuke\Demo_project\ExportFolder\NukeFile\Nuke_temp.nk:
No such file or directory,
I have checked all the addresses and settings in Softimage and when checking the NukeFile folder the Nuke_temp.nk is not there. I've tried creating a Nuke_temp.nk file first by opening nuke and saving an empty script, but as soon as the exporter in Softimage is activated the file disappears.
Also I am a NukeX user and would like the exporter to export straight into a NukeX script but don't know how as there is no separate NukeX.exe file, only Nuke.exe and somehow the NukeX shortcut opens via the nuke.exe.
I am using Softimage 2011 and Nuke 6.2 v1.
Can anyone help please?
Re: XSI-->Nuke
You have to setup your path in the custom preferences to existing folder on you hard drive.Pause the demo video and see how the preffs suppose to look like. And check back on this thread there is explanations what you have to do. I will post a version that runs NukeX tommorow .
Cheers
Cheers
Re: XSI-->Nuke
Here is version that runs NukeX.
- Attachments
-
- tim_XSI2Nuke_v2.1NukeX.zip
- (12.05 KiB) Downloaded 772 times
Re: XSI-->Nuke
Hi, thanks for getting back to me,
The new plugin opens up in NukeX fine, Thanks.
But I'm still having the same problem, I've made sure all the custom paths are correct, even going so far as to create a folder structure which is the same, when NukeX opens I get the same "no such file or directory" message with regard to the Nuke_temp.nk file, it doesn't seem to be getting created and doesn't appear in the folder.
I thought it might be a windows 7 folder security thing but I have got rid of the restrictions and the temp_Camera_camera.chan file gets created no problems in the Chan&Obj folder. (I'm exporting from a base scene in Soft)
Any thoughts?
The new plugin opens up in NukeX fine, Thanks.
But I'm still having the same problem, I've made sure all the custom paths are correct, even going so far as to create a folder structure which is the same, when NukeX opens I get the same "no such file or directory" message with regard to the Nuke_temp.nk file, it doesn't seem to be getting created and doesn't appear in the folder.
I thought it might be a windows 7 folder security thing but I have got rid of the restrictions and the temp_Camera_camera.chan file gets created no problems in the Chan&Obj folder. (I'm exporting from a base scene in Soft)
Any thoughts?
-
- Posts: 3
- Joined: 19 Aug 2010, 14:56
- Skype: mindFreeArtist
- Contact:
Re: XSI-->Nuke
Hi T.I.M.
Thanks for your addon, but I can't get it to work with SI 2012 SP1.
Actually it works, but I get no animation in Nuke at all (cameras, geo etc).
Maybe there is an update on the plugin.
Thanks.
Thanks for your addon, but I can't get it to work with SI 2012 SP1.
Actually it works, but I get no animation in Nuke at all (cameras, geo etc).
Maybe there is an update on the plugin.
Thanks.
Re: XSI-->Nuke
This seems awesome. Many thanks.
--Though, I do not get anything under Render->Render. No problem with the xsiaddon. At least no errors for that matter.
Thanks
--Though, I do not get anything under Render->Render. No problem with the xsiaddon. At least no errors for that matter.
Thanks
Portfolio / Blog
http://www.nuverian.net
http://www.nuverian.net
Re: XSI-->Nuke
Check your python installation.See if you actually see python in your script editor.Most problems with this plugin are coming from python installation problems in softimage.nuverian wrote:This seems awesome. Many thanks.
--Though, I do not get anything under Render->Render. No problem with the xsiaddon. At least no errors for that matter.
Thanks
Also it's important to restart XSI after installation.
Re: XSI-->Nuke
Yes. I've fixed that after I saw some comments on vimeo conerning python. Everything works fine.
Much thanks Tim!
Much thanks Tim!
Portfolio / Blog
http://www.nuverian.net
http://www.nuverian.net
Re: XSI-->Nuke
2.1 version 2012 x64 SAP
Export only selected geometry and camera, placed all in center coord in nuke, no animations in camera and objects
Export only selected geometry and camera, placed all in center coord in nuke, no animations in camera and objects
Re: XSI-->Nuke
Send me test scene to test it.Here no problem with SI2012SAP.
Re: XSI-->Nuke
Hi Tim, can you make the Temporary file thing accept tokens, like so:
[Project Path]/Render_Archives/temp_export.nk
Cheers
[Project Path]/Render_Archives/temp_export.nk
Cheers
Gustavo Eggert Boehs
Blog: http://www.gustavoeb.com.br/
Blog: http://www.gustavoeb.com.br/
Re: XSI-->Nuke
hey
maybe I missed something, but have a problem with my camera after exporting.
Opening a new scene, animating the camera and add some stuff and export it to nuke works like a charme.
Now I tried it with a scene I was working on some time ago and get wrong camere movements.
First the camera is doing the opposite direction and second its more like rotating around the own axis instead of moving the path it should...
Any idea where I could have some mistakes?
thx and thx for that T.I.M., very helpfull!
maybe I missed something, but have a problem with my camera after exporting.
Opening a new scene, animating the camera and add some stuff and export it to nuke works like a charme.
Now I tried it with a scene I was working on some time ago and get wrong camere movements.
First the camera is doing the opposite direction and second its more like rotating around the own axis instead of moving the path it should...
Any idea where I could have some mistakes?
thx and thx for that T.I.M., very helpfull!
Re: XSI-->Nuke
i've been using for a few days really helpful. Thanks for making this available.
Re: XSI-->Nuke
Still works great in Softimage_2013. Mucho thanks Tim
Who is online
Users browsing this forum: No registered users and 31 guests