Re: PolyMesh Duplicator v1.2.1
Posted: 08 Mar 2012, 04:57
Seems to work fine here on 2012, although my SI crashed while trying to render 600 cubes. Meh.
The cubes form a wall and I want to texture each side differently. I can add materials to the different sides, but whenever theres a movement, the cube being affected by it gets all the materials reset to just a single one. Could be my lack of knowledge of ICE but what am I missing here?
Edit: Added a single material and a UV projection. The UV isn't following the polys at all but instead looks like what a camera projection does (if you by accident move the projecting camera).
The cubes form a wall and I want to texture each side differently. I can add materials to the different sides, but whenever theres a movement, the cube being affected by it gets all the materials reset to just a single one. Could be my lack of knowledge of ICE but what am I missing here?
Edit: Added a single material and a UV projection. The UV isn't following the polys at all but instead looks like what a camera projection does (if you by accident move the projecting camera).