First of all the plugin doesn't instance, it duplicates (makes extra copies independent of the original)Squizmek wrote: Let me show you with a screenshot...
What I mean is: instead of using a single mesh as instancing shape, you can use a group and randomly pick the meshes for instancing. The problem is that with your plugin I can only select the cube, sphere or cylinder to create a polymesh, but not the whole group.
and it operates on a single PolyMesh at a time.
if you want random instancing of groups, ICE already has this functionality built-in
The source code is included with the plugin,
it can certainly be done if you have time on your hands
which i don't at the moment.
if you want to modify it, be my guest