PolyMesh Duplicator v1.2.1
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PolyMesh Duplicator
V1.2.1 Nassos' recreation of Guillaume Laforge's addon (see video). Creates multiple procedural copies of a mesh which can be accessed from an ICE
tree. Just like Houdini's Copy/Duplicate SOP. See video tutorial on vimeo, and for more details see the si-community discussion link.
local backup: PolyMeshDuplicator1.2.1.zip
local backup: PolyMeshDuplicator1.2.1.zip
author site: n/a / si-community thread
- wireframex
- Posts: 399
- Joined: 08 Jun 2009, 23:02
- Location: France
Re: PolyMesh Duplicator v1.1
Like I told you before :
I need to remove PolyMeshDuplicator.x86.dll
from : c:\Users\xxxxxxx\Softimage\XSI_7.01\Addons\PolyMeshDuplicator\Application\Plugins\
If not it doesn't work at all
Phil
I need to remove PolyMeshDuplicator.x86.dll
from : c:\Users\xxxxxxx\Softimage\XSI_7.01\Addons\PolyMeshDuplicator\Application\Plugins\
If not it doesn't work at all
Phil
"without mastery, power is nothing" - Softimage Addict User
CPU 3990x 128 Threads / 2 x 3090 RTX - 24 Go / 96 Go memory
CPU 3990x 128 Threads / 2 x 3090 RTX - 24 Go / 96 Go memory
Re: PolyMesh Duplicator v1.1
So be it then.
In my XSI 7.01 x64 winXP, it works without problems though.
In my XSI 7.01 x64 winXP, it works without problems though.
- wireframex
- Posts: 399
- Joined: 08 Jun 2009, 23:02
- Location: France
Re: PolyMesh Duplicator v1.1
I'm waiting for the 2010 upgrade.
I will post here if I had the same pb. Maybe windows 7 x64 produce some pb with XSI 7.01 x64 and x32.dll
I will post here if I had the same pb. Maybe windows 7 x64 produce some pb with XSI 7.01 x64 and x32.dll
"without mastery, power is nothing" - Softimage Addict User
CPU 3990x 128 Threads / 2 x 3090 RTX - 24 Go / 96 Go memory
CPU 3990x 128 Threads / 2 x 3090 RTX - 24 Go / 96 Go memory
- wireframex
- Posts: 399
- Joined: 08 Jun 2009, 23:02
- Location: France
Re: PolyMesh Duplicator v1.1
Still Playing with PolyMeshDuplicator
I don't understand why a big object is created from the original object who is duplicated ?
How to remove it ?
Here the big sphere is attached to the sphere_copies
Phil
I don't understand why a big object is created from the original object who is duplicated ?
How to remove it ?
Here the big sphere is attached to the sphere_copies
Phil
"without mastery, power is nothing" - Softimage Addict User
CPU 3990x 128 Threads / 2 x 3090 RTX - 24 Go / 96 Go memory
CPU 3990x 128 Threads / 2 x 3090 RTX - 24 Go / 96 Go memory
Re: PolyMesh Duplicator v1.1
Each duplicate uses the SRT/Transform matrix of the particle whose ID matches its CopyID
If no particle exists, the SRT of the duplicate is random/undefined (you will usually get garbage).
So always make sure there are as many particles as duplicates
When the # of (born) Particles >= # of Duplicates, the large object will disappear
If no particle exists, the SRT of the duplicate is random/undefined (you will usually get garbage).
So always make sure there are as many particles as duplicates
When the # of (born) Particles >= # of Duplicates, the large object will disappear
Re: PolyMesh Duplicator v1.1
You can always use Particle instancing instead of PolyMeshDuplicator ;)
- wireframex
- Posts: 399
- Joined: 08 Jun 2009, 23:02
- Location: France
Re: PolyMesh Duplicator v1.1
Ok thanks for your light speed answer
"without mastery, power is nothing" - Softimage Addict User
CPU 3990x 128 Threads / 2 x 3090 RTX - 24 Go / 96 Go memory
CPU 3990x 128 Threads / 2 x 3090 RTX - 24 Go / 96 Go memory
Re: PolyMesh Duplicator v1.1
hey nassosy,
do you think it would be possible to take a group of instancing meshes instead of a single mesh that gets duplicated? This would be really awesome to get an exact copy of the pointcloud as geometry!
do you think it would be possible to take a group of instancing meshes instead of a single mesh that gets duplicated? This would be really awesome to get an exact copy of the pointcloud as geometry!
Re: PolyMesh Duplicator v1.1
I don't understand the question.Squizmek wrote:hey nassosy,
do you think it would be possible to take a group of instancing meshes instead of a single mesh that gets duplicated? This would be really awesome to get an exact copy of the pointcloud as geometry!
Re: PolyMesh Duplicator v1.1
Let me show you with a screenshot...nassosy wrote:I don't understand the question.Squizmek wrote:hey nassosy,
do you think it would be possible to take a group of instancing meshes instead of a single mesh that gets duplicated? This would be really awesome to get an exact copy of the pointcloud as geometry!
What I mean is: instead of using a single mesh as instancing shape, you can use a group and randomly pick the meshes for instancing. The problem is that with your plugin I can only select the cube, sphere or cylinder to create a polymesh, but not the whole group.
- Attachments
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- capture_instanceshapes.jpg (234.34 KiB) Viewed 5607 times
Re: PolyMesh Duplicator v1.1
First of all the plugin doesn't instance, it duplicates (makes extra copies independent of the original)Squizmek wrote: Let me show you with a screenshot...
What I mean is: instead of using a single mesh as instancing shape, you can use a group and randomly pick the meshes for instancing. The problem is that with your plugin I can only select the cube, sphere or cylinder to create a polymesh, but not the whole group.
and it operates on a single PolyMesh at a time.
if you want random instancing of groups, ICE already has this functionality built-in
The source code is included with the plugin,
it can certainly be done if you have time on your hands
which i don't at the moment.
if you want to modify it, be my guest
Re: PolyMesh Duplicator v1.1
Thank you again nassosy
Re: PolyMesh Duplicator v1.1
Yes, ICE makes instances, and your plugin makes duplicates. If I wanted instances I wouldn't have posted here.nassosy wrote: First of all the plugin doesn't instance, it duplicates (makes extra copies independent of the original)
and it operates on a single PolyMesh at a time.
if you want random instancing of groups, ICE already has this functionality built-in
...
Re: PolyMesh Duplicator v1.1
I just wrote a tutorial that also makes use of this plugin.
http://feathertools.michael-buettner.co ... cloth.html
edit: I "tagged" your link (inbetween URL-Tags) - why? look here - HB
http://feathertools.michael-buettner.co ... cloth.html
edit: I "tagged" your link (inbetween URL-Tags) - why? look here - HB
Re: PolyMesh Duplicator v1.2.1
Hi nassosy,
I was trying your wondeful plugin. One question. Is there any way to copy UV data while using the plugin to duplicate. Has anybody else tried this?
Thanks
I was trying your wondeful plugin. One question. Is there any way to copy UV data while using the plugin to duplicate. Has anybody else tried this?
Thanks
Re: PolyMesh Duplicator v1.2.1
Duplicate,
use GATOR to transfer attributes,
optionally freeze the operator stack.
then move the duplicates
use GATOR to transfer attributes,
optionally freeze the operator stack.
then move the duplicates
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