Fixed Polygon Cam - create a view perpendicular to an arbitary polygon
Draw and size Cube, Box, Cylinder, Sphere, Cone, etc standard primitives in viewport
4 point rotate
2 point transform
3 point scale
mirror about 2 points
align objects by 2 polygons
align object - polygon to edge
aligh object to polygon
Limitations: these do not work correctly on enveloped meshes unfortunately.
Apply to scene root and measure distances - automatically converted to scales like mm, cm.
A local copy can be found here:
http://www.si-community.com/download/pl ... htools.zip