Remember Me

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izze
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Joined: 24 Sep 2009, 20:02

Remember Me

Post by izze » 09 Jan 2015, 16:34

Hello. I wanted to share a personal project I finished recently. It is based off some concept art I found a while back. Just another personal project to practice character creation. Luckily Anto updated Kristinka while I was working on this. And, he gave some attention to the Curls option to help with the dreadlocks.

Let me know your thoughts.
Christopher


3K RENDER HERE


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Last edited by izze on 16 Feb 2015, 03:22, edited 1 time in total.

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Draise
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Re: Remember Me

Post by Draise » 09 Jan 2015, 18:35

Absolutely stunning!!!!

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FXDude
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Re: Remember Me

Post by FXDude » 09 Jan 2015, 19:08

Wow @-) Wonderful!

The clothing/folding, the hair, and shading/lighting.. and very good eyes!

He looks like he would be like a really cool guy :)
Last edited by FXDude on 09 Jan 2015, 19:10, edited 1 time in total.

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Hirazi Blue
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Re: Remember Me

Post by Hirazi Blue » 09 Jan 2015, 19:09

Beautiful (as always). ^:)^
More technical info, maybe: renderer, render time, cloth system used etc? You know the drill...
Stay safe, sane & healthy!

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Rork
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Re: Remember Me

Post by Rork » 09 Jan 2015, 19:55

Holy shitsnacks!!! That looks wicked!!

congrats on the looks, cannot find anything to critic on ;-)

rob
SI UI tutorials: Toolbar http://goo.gl/iYOL0l | Custom Layout http://goo.gl/6iP5xQ | RenderManager View http://goo.gl/b4ZkjQ
So long, and thanks for all the Fish!!

izze
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Joined: 24 Sep 2009, 20:02

Re: Remember Me

Post by izze » 09 Jan 2015, 20:19

Hey all. Thanks for the comments. Some more info;

Cloth - Marvelous designer. Then zbrush
Render - Arnold. Render is split up into about 30 different passes. So render time is really unknown. But my largest pass takes about 7 min.
Not much else to it really. Just worked diligently on sculpting and materials hoping it came together and did not look to uncanny :)

Here is the sculpt for the head and clothes

Image
Image

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talent103
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Re: Remember Me

Post by talent103 » 09 Jan 2015, 22:03

Really Great work. Those dreads came out looking really good. :ymapplause:

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Superpositivo
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Re: Remember Me

Post by Superpositivo » 10 Jan 2015, 17:59

Really good job!

My only thought is about the jacket.
Because the jacket is already that tight, is it possible to close it?....

izze
Posts: 176
Joined: 24 Sep 2009, 20:02

Re: Remember Me

Post by izze » 10 Jan 2015, 20:59

Ha! Your right. The jacket is a little to tight to close. Thanks for pointing it out :)

Xsinode
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Re: Remember Me

Post by Xsinode » 16 Feb 2015, 02:19

Link is broken :(

izze
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Re: Remember Me

Post by izze » 16 Feb 2015, 03:23

Fixed :)

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Daniel Brassard
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Re: Remember Me

Post by Daniel Brassard » 16 Feb 2015, 18:34

Hi Christopher, very good job, congratulation.

thank you for showing a little bit behind the scene and process. What did you use to do the hair?
$ifndef "Softimage"
set "Softimage" "true"
$endif

izze
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Joined: 24 Sep 2009, 20:02

Re: Remember Me

Post by izze » 16 Feb 2015, 21:03

I used Kristinka of course :) It is a basic follow curves setup. I just added an extra Execute port in the compound to allow modifiers only for the strands effected by the curves. Then I could boolean the modifiers on and off while laying out my curves. I also set the initial strand length to 0, so I do not get a bunch of frizz at the scalp. I should have spent a little more time making more loose hair, so it does not look so tidy at the hair line. But oh well.

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