My thought exactly. This system could maybe prove to be amazing and invaluable in a future project, but for this one, I 'm totally with you.McNistor wrote:At this point I'm pretty sure that's a gimmick. I mean it's not for nothing, experimenting with new stuff is always good for something, but I bet nobody would see a difference if they remade that without the circulatory system.
Great work done with Softimage
Re: Great work done with Softimage
Re: Great work done with Softimage
Am I the only one who feels that this doesn't look like a real chimp? Went to a lot of zoos lately to shoot reference material and bought a few books. But actually my feeling is that the chimp look is somehow strange here.
- SquirrelSa
- Posts: 53
- Joined: 25 Oct 2010, 09:44
- Location: South Africa
Re: Great work done with Softimage
Hmmmm, I tend to agree that the chimp doesn't look as real as you would expect. Also, are there two chimps? The cut feels like there are two different chimps. I think there could also be a more intelligent eye movement that feels natural (maybe more darting around eyes as he looks at the gun?). I would imagine though that direction had allot to do with how the chimp conveys emotion, both in its expression and movement. As a CG artist the chimp isn't real, but my wife as a 'neutral' thought the chimp was real?
Creativity can be whatever the mind of man can conceive
http://ryananimation.prosite.com
https://vimeo.com/ryananimation
http://ryananimation.prosite.com
https://vimeo.com/ryananimation
Re: Great work done with Softimage
wow
ADSK must use this video breakdown for promoting softimage (and Mari
ADSK must use this video breakdown for promoting softimage (and Mari
Re: Great work done with Softimage
From the mailing list concerning the 98% Human spot:
Hi everyone,
Thank you so much on the great comments. It feels good to hear all this.
It was such a pleasure working with the whole team and supervising this project.
It's not every day you get a project with great script for a good cause, with good schedule and have time to RnD so much stuff.
It was roughly 3 to 4 months of work, to get tools done and spot out of the door.
Seriously we couldn't have done it without ICE in the time we had.
I am always looking at any software for commercial, to get things done to a really high quality level, in a short amount of time, and i still can't find anything which can beat the combination XSi, ICE and Arnold.
Everything on this project used ICE, from rig, muscle, skin, hair, rendering.
I started early test on skin with syflex and handover to Jimmy with Verlet which was much faster while I was carrying on and finishing the muscle system and leading the project.
Jimmy was working on the grooming of the hair and did a lot of super awesome compounds and scripts (yes he is being very modest). Dave did an amazing work on the hair interaction in a couple of weeks... like proper Siggraph paper staff... to get the stiffness and collision of the hairs right.
On the muscle, it was one very simple and generic muscle which had a lot of control to expend to more complex shapes and dynamic.
It was extremely fast, and could control stiffness, handles, tangeant, jiggle and more, through few parameters and weight maps.
The main strength was the speed to setup the whole body. I just needed to place each muscles close to the skeleton geometry and they would stick to it automatically: zero rigging involved.
Anyway XSi and ICE are awesome, i know i don't need to convince you guys.
It's not just about the software it's a lot about the talents and people, but seriously...XSi/ICE help a lot!
Thanks again for the feedback everyone.
Best,
Vince Baertsoen
co-head of CG
The Mill NY
Re: Great work done with Softimage
but... but... Maya's the next gen app
The society that separates its scholars from its warriors will have its thinking done by cowards and its fighting done by fools.
-Thucydides
-Thucydides
Re: Great work done with Softimage
Again, nice work from Sehsucht.
@Francois Lord: Any chance of showing off some basic setups for the fissure?
Things like that is a great way of showing the power of ICE and SI. We see all these great things, but a lot of how is missing ;-)
@Francois Lord: Any chance of showing off some basic setups for the fissure?
Things like that is a great way of showing the power of ICE and SI. We see all these great things, but a lot of how is missing ;-)
SI UI tutorials: Toolbar http://goo.gl/iYOL0l | Custom Layout http://goo.gl/6iP5xQ | RenderManager View http://goo.gl/b4ZkjQ
So long, and thanks for all the Fish!!
So long, and thanks for all the Fish!!
Re: Great work done with Softimage
The first intro was done by Tim Borgmann...
Founder of www.si-community.com
http://www.pixelpanic.de
http://www.pixelpanic.de
Re: Great work done with Softimage
Tim Borgmann stuff is getting increasingly amazing. He's got a style all of of his own. A true ICE artist if ever there was one.
- Hirazi Blue
- Administrator
- Posts: 5107
- Joined: 04 Jun 2009, 12:15
Re: Great work done with Softimage
Teaser trailer for The LEGO® Movie (2014)
(Quoted from here)Animal Logic, so layout, rigging and animation are Softimage.
Still in production.
Stay safe, sane & healthy!
Re: Great work done with Softimage
Nice commercial:
Moderator edit: our vim tags only take the ID (the part after "https://vimeo.com/") - HB
Moderator edit: our vim tags only take the ID (the part after "https://vimeo.com/") - HB
Re: Great work done with Softimage
Glad you like Ahmidou
I'm about to post it in finished works.
I'm about to post it in finished works.
Re: Great work done with Softimage
No worries, that's the kind of project I like to work on
Cheers
A.
Cheers
A.
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