Great work done with Softimage

Comments on finished work
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nixx
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Re: Great work done with Softimage

Post by nixx » 23 May 2013, 02:14

McNistor wrote:At this point I'm pretty sure that's a gimmick. I mean it's not for nothing, experimenting with new stuff is always good for something, but I bet nobody would see a difference if they remade that without the circulatory system.
My thought exactly. This system could maybe prove to be amazing and invaluable in a future project, but for this one, I 'm totally with you.
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Pancho
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Re: Great work done with Softimage

Post by Pancho » 23 May 2013, 10:03

Am I the only one who feels that this doesn't look like a real chimp? Went to a lot of zoos lately to shoot reference material and bought a few books. But actually my feeling is that the chimp look is somehow strange here.

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SquirrelSa
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Re: Great work done with Softimage

Post by SquirrelSa » 23 May 2013, 10:16

Hmmmm, I tend to agree that the chimp doesn't look as real as you would expect. Also, are there two chimps? The cut feels like there are two different chimps. I think there could also be a more intelligent eye movement that feels natural (maybe more darting around eyes as he looks at the gun?). I would imagine though that direction had allot to do with how the chimp conveys emotion, both in its expression and movement. As a CG artist the chimp isn't real, but my wife as a 'neutral' thought the chimp was real?
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Nizar
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Re: Great work done with Softimage

Post by Nizar » 23 May 2013, 11:25

wow ^:)^

ADSK must use this video breakdown for promoting softimage (and Mari :))

Bullit
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Re: Great work done with Softimage

Post by Bullit » 24 May 2013, 10:23


Bullit
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Re: Great work done with Softimage

Post by Bullit » 25 May 2013, 13:06

From the mailing list concerning the 98% Human spot:
Hi everyone,

Thank you so much on the great comments. It feels good to hear all this.

It was such a pleasure working with the whole team and supervising this project.
It's not every day you get a project with great script for a good cause, with good schedule and have time to RnD so much stuff.
It was roughly 3 to 4 months of work, to get tools done and spot out of the door.
Seriously we couldn't have done it without ICE in the time we had.
I am always looking at any software for commercial, to get things done to a really high quality level, in a short amount of time, and i still can't find anything which can beat the combination XSi, ICE and Arnold.

Everything on this project used ICE, from rig, muscle, skin, hair, rendering.

I started early test on skin with syflex and handover to Jimmy with Verlet which was much faster while I was carrying on and finishing the muscle system and leading the project.
Jimmy was working on the grooming of the hair and did a lot of super awesome compounds and scripts (yes he is being very modest). Dave did an amazing work on the hair interaction in a couple of weeks... like proper Siggraph paper staff... to get the stiffness and collision of the hairs right.

On the muscle, it was one very simple and generic muscle which had a lot of control to expend to more complex shapes and dynamic.
It was extremely fast, and could control stiffness, handles, tangeant, jiggle and more, through few parameters and weight maps.
The main strength was the speed to setup the whole body. I just needed to place each muscles close to the skeleton geometry and they would stick to it automatically: zero rigging involved.

Anyway XSi and ICE are awesome, i know i don't need to convince you guys.
It's not just about the software it's a lot about the talents and people, but seriously...XSi/ICE help a lot!

Thanks again for the feedback everyone.

Best,

Vince Baertsoen

co-head of CG
The Mill NY

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McNistor
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Re: Great work done with Softimage

Post by McNistor » 25 May 2013, 22:33

but... but... Maya's the next gen app :((
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Re: Great work done with Softimage

Post by Bullit » 30 May 2013, 23:25






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Rork
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Re: Great work done with Softimage

Post by Rork » 31 May 2013, 12:21

Again, nice work from Sehsucht. :-bd

@Francois Lord: Any chance of showing off some basic setups for the fissure?
Things like that is a great way of showing the power of ICE and SI. We see all these great things, but a lot of how is missing ;-)
SI UI tutorials: Toolbar http://goo.gl/iYOL0l | Custom Layout http://goo.gl/6iP5xQ | RenderManager View http://goo.gl/b4ZkjQ
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Re: Great work done with Softimage

Post by Bullit » 04 Jun 2013, 04:41


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owei
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Re: Great work done with Softimage

Post by owei » 06 Jun 2013, 09:41

The first intro was done by Tim Borgmann...


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SamHowell
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Re: Great work done with Softimage

Post by SamHowell » 06 Jun 2013, 10:55

Tim Borgmann stuff is getting increasingly amazing. He's got a style all of of his own. A true ICE artist if ever there was one.

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Hirazi Blue
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Re: Great work done with Softimage

Post by Hirazi Blue » 19 Jun 2013, 10:30

Teaser trailer for The LEGO® Movie (2014)
Animal Logic, so layout, rigging and animation are Softimage.
Still in production.
(Quoted from here)
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Ahmidou
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Re: Great work done with Softimage

Post by Ahmidou » 19 Jun 2013, 11:50

Nice commercial:

Moderator edit: our vim tags only take the ID (the part after "https://vimeo.com/") - HB

Francky
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Re: Great work done with Softimage

Post by Francky » 19 Jun 2013, 18:18

Glad you like Ahmidou
I'm about to post it in finished works. :D

Ahmidou
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Re: Great work done with Softimage

Post by Ahmidou » 20 Jun 2013, 09:45

No worries, that's the kind of project I like to work on :)

Cheers
A.

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