Great work done with Softimage

Comments on finished work
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ActionArt
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Re: Great work done with Softimage

Post by ActionArt » 12 Nov 2012, 15:12

Another Nissan...


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ActionArt
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Re: Great work done with Softimage

Post by ActionArt » 26 Nov 2012, 18:37

Justin and the Knights of Valour - pretty cool, check it out.


http://www.justinandtheknightsofvalour.com/

Moderator edit: main si-community thread here - HB

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gustavoeb
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Re: Great work done with Softimage

Post by gustavoeb » 30 Nov 2012, 13:19

Gustavo Eggert Boehs
Blog: http://www.gustavoeb.com.br/

Bullit
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Re: Great work done with Softimage

Post by Bullit » 06 Dec 2012, 11:57


Bullit
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Re: Great work done with Softimage

Post by Bullit » 24 Dec 2012, 07:17

I guess this should be here too.

33 millions at time of the post.



Interview
http://www.lapresse.ca/videos/actualite ... f400d7522e

Bullit
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Re: Great work done with Softimage

Post by Bullit » 04 Jan 2013, 05:58

CrowdFX win

http://www.themill.com/work/dow-quiet-train.aspx
The crowd setup was created in Softimage's ICE with user control in mind. Using this software made it easy to place the actors and select which ones would sit, stand, wave, squat, check their watches or any other action the team designated.

Because some shots had upwards of 12 cars and 7,200 CG actors, Dates and his team needed to find an efficient way to render the largely populated shots. "In order to optimize render time, we used Mental Ray proxy stand-ins, which 'baked' out each of the CG actors ahead of time," Dates says. "This offloaded a lot of the computing time needed during the 'translate' process. With stand-ins, we were seeing render-times down from 50 minutes to 5 minutes per frame!" The stand-ins were then applied to the shot with all the controls, allowing for fast feedback for the user.

The lighting was handled traditionally, using Mental Ray with Final Gathering. The reduction in render time allowed the team to re-render iterations and tweak animation and lighting at will, and also gave the team more time to spend on perfecting the details and nuances that bring this 'Train' to life.

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rray
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Re: Great work done with Softimage

Post by rray » 18 Jan 2013, 01:07

A very insightful Behind-the-Scenes (Part 1 of 3) for Marvel Entertainment Inc. feature-length animated series "Thor & Loki: Blood Brothers" by the the talented team at Magnetic Dreams! For more information please visit magneticdreams.com
softimage resources section updated Jan 5th 2024


Bullit
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Re: Great work done with Softimage

Post by Bullit » 20 Jan 2013, 04:18

CGWorld Japan has some of the best ICE tutorials around. Unfortunately we don't have access to them in English.

I liked specially the last one:


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Yanik
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Re: Great work done with Softimage

Post by Yanik » 28 Jan 2013, 21:42

Softimage was used in Level 5's upcoming PS3 game "Ni no Kuni: Wrath of the White Witch".


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Re: Great work done with Softimage

Post by Bullit » 31 Jan 2013, 19:15


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ActionArt
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Re: Great work done with Softimage

Post by ActionArt » 01 Feb 2013, 17:09

Here's a fun one. Softimage and Arnold:


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Maximus
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Re: Great work done with Softimage

Post by Maximus » 05 Feb 2013, 04:19

really good animation and works here


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ActionArt
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Re: Great work done with Softimage

Post by ActionArt » 05 Feb 2013, 16:33

Just noticed this on Felix Geremus's site- "Paper World". Very nice.



And the making of:



and don't forget his fantastic SI tools: http://felixgeremus.com/

Thanks Felix! :-bd

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owei
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Re: Great work done with Softimage

Post by owei » 05 Feb 2013, 16:38

ActionArt wrote:Here's a fun one. Softimage and Arnold:

...and emFluid4 ;)

cheers,
oli

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Re: Great work done with Softimage

Post by Bullit » 10 Feb 2013, 15:15


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