Real Ghostbusters CGI Intro recreation....

Comments on work in progress
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Shredder565
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Re: Real Ghostbusters CGI Intro recreation....

Post by Shredder565 » 06 Jul 2017, 04:57

The Real Ghostbusters Intro is all but done. i'm 95% happy with every shot in it. MINUS Egon and Janine. trying one last time to get egon's face and hair looking right before taking a turtles break.

Janine and final look through for when i get done with act two of big rip off again. and then I will start work on the EXTENDED RGB Promo.

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Shredder565
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Re: Real Ghostbusters CGI Intro recreation....

Post by Shredder565 » 06 Jul 2017, 19:21

all shots, minus janine based ones, are finally finished.

last thing to do is to try and get lighting effects done in program.
not sure how it's going to look but worth a try.

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Pooby
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Re: Real Ghostbusters CGI Intro recreation....

Post by Pooby » 07 Jul 2017, 22:50

Your perseverance and dedication is formidable. Hats off to you

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Shredder565
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Re: Real Ghostbusters CGI Intro recreation....

Post by Shredder565 » 08 Jul 2017, 05:15

everyone has to have a hobby :)

one last try at janine..

yay or nay?

sigh..
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Shredder565
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Re: Real Ghostbusters CGI Intro recreation....

Post by Shredder565 » 08 Jul 2017, 05:55

her shoes need more work, but i think the secretary is finally in.

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Shredder565
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Re: Real Ghostbusters CGI Intro recreation....

Post by Shredder565 » 09 Jul 2017, 01:21

el finito.


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Shredder565
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Re: Real Ghostbusters CGI Intro recreation....

Post by Shredder565 » 09 Jul 2017, 03:53

coming in the not too distant future

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Shredder565
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Re: Real Ghostbusters CGI Intro recreation....

Post by Shredder565 » 10 Jul 2017, 03:58

some of the most ambitious shots i've ever attempted. going back to turtles will seem like childs play after this
as simply replicated to do that they are.

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Shredder565
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Re: Real Ghostbusters CGI Intro recreation....

Post by Shredder565 » 11 Jul 2017, 22:40

one stepat a time

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Shredder565
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Re: Real Ghostbusters CGI Intro recreation....

Post by Shredder565 » 13 Jul 2017, 03:14

first minute almost done roughed out. hoping to have a minute 40 roughed out by sunday.

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i'm really happy with these shots
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Shredder565
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Re: Real Ghostbusters CGI Intro recreation....

Post by Shredder565 » 14 Jul 2017, 17:41

shot 001

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models updated
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Shredder565
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Re: Real Ghostbusters CGI Intro recreation....

Post by Shredder565 » 16 Jul 2017, 23:42

first two minutes roughed out. only about a minute ten left to go.

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Shredder565
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Re: Real Ghostbusters CGI Intro recreation....

Post by Shredder565 » 18 Jul 2017, 03:31

When 80 unique small buildings and about 30 xtra large buildings are not enough to make a fly over lower manhatten seem realistic enough without duplicating some or creating more.

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i only hope the animation can improve enough to match the backgrounds

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Shredder565
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Re: Real Ghostbusters CGI Intro recreation....

Post by Shredder565 » 20 Jul 2017, 18:47

backgrounds all but done.

shape animation all but done.

I need about 12 people. 8 ghosts, including a meaner slimer.

then regular animation can start
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Shredder565
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Re: Real Ghostbusters CGI Intro recreation....

Post by Shredder565 » 21 Jul 2017, 03:15

backgrounds are all done. time for a few monsters and people, and then animation starts to make it look all pretty.

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Shredder565
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Re: Real Ghostbusters CGI Intro recreation....

Post by Shredder565 » 31 Jul 2017, 03:26

Last 30 seconds roughed out in animation. all ghosts/ monsters done but two now. A few fixed and redone for this project from the last one. Just need about 13 people for the first few shots, and all original elements will be done. just a matter of animating the rest.

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