What are you working on?
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- Posts: 39
- Joined: 18 Sep 2014, 23:24
Re: What are you working on?
Currently trying to finish some renders with Redshift of this mercedes SLS that I finished modeling one year ago (personal project). Unfortunately the job that has allowed me to buy my software and make the switch from the "dark side" to the good side, it's also taking all my time and energy. Wish I have more time to work and finish this stuff. On a side note, I notice a bug in 2015 R2 SP2. If you activate the option "Show Polymesh Polygon Info" at the same time of "Show Scene info" in the stats tab for a camera, the viewport becomes super slow (I'm using a quite heavy scene with 800 objects) with those options active I get like 4 fps, deactivating one of the two options gets the responsiveness back to 60fps (like in softimage 2014 SP2). Even if selecting one object and going to Isolate mode, it remains slow if the options are selected. This is probably most noticeable with large scenes I guess.
- AceMastermind
- Posts: 160
- Joined: 15 Jun 2009, 00:57
- Contact:
Re: What are you working on?
Inquisitors TIE Advanced Prototype from Star Wars Rebels:
I need to dig through the past episodes of Rebels to find a good view.
Hidden content: [ Show ]
Hidden content: [ Show ]
I'm still working on the back, I couldn't find enough reference for it online other than from the toy version but I don't want to use that.Hidden content: [ Show ]
I need to dig through the past episodes of Rebels to find a good view.
- wireframex
- Posts: 399
- Joined: 08 Jun 2009, 23:02
- Location: France
Re: What are you working on?
Last edited by wireframex on 09 Jun 2016, 22:02, edited 1 time in total.
"without mastery, power is nothing" - Softimage Addict User
CPU 3990x 128 Threads / 2 x 3090 RTX - 24 Go / 96 Go memory
CPU 3990x 128 Threads / 2 x 3090 RTX - 24 Go / 96 Go memory
Re: What are you working on?
As a small indie team, we are currently working on a psychological horror, exploration game "Transcend" inspired by H.p. Lovecraft's works. Along with Maya, XSI also at the heart of development.
Re: What are you working on?
Did lot of hardware modeling, these days for an electronic device/system that controls intrustrial burner/boiler fans with feedback from exhaust. This has alot of components and too complex in reality i have to keep it simple I wish i had the time to make every last detail.I just started put components together.
Re: What are you working on?
Nice Work! Look alot like PC cooling components, and as you say in one of them, the hidden lines make it looks drawn.
Re: What are you working on?
Small update. This is public release candidate video of V-HACD Toolkit:
https://vimeo.com/170023651
password: vhacd
I will still work on this video thru weekend, but this shows at what stage currently the project is.
https://vimeo.com/170023651
password: vhacd
I will still work on this video thru weekend, but this shows at what stage currently the project is.
nodeway wrote:I'm working on couple tools to speedup my realtime workflow. One of them in preview video below:
https://vimeo.com/156542849
password: vhacd
Re: What are you working on?
Produciton Proposal WIP - Softimage ICE
This is a short little introduction and summery of what I have been working on lately: a dynamic production proposal data flow system.
I started it in Excel, found I didn't get the dynamic scalability I needed. Started the node data flow in Blender with Animation Nodes, found it not very optimized, so decided to build it with ICE in Softimage.
The great thing about building this system is the ability to later create Motion Graphics with said data.
So yeah! That is a bit of what I have been working on lately, other than completing another animation for North Bayou (some Screen Stands). The clients were happy, though I have to add a couple of things and do one fix. That screen stand animation I do either in trueSpace or with softimage rendered over GPU with Mach Studio Pro (I don't have Redshift or CUDA cards just yet...)I have tested out my system to calculate a small motion graphics project, and it works! It saves me so much time and helps me calculate costs that are based more off reality. Beautiful. It is starting to make quotations fun.
Re: What are you working on?
V-HACD plugin is released!
If you need this type of functionality, it's available for download under https://github.com/nodeway/missingscrolls-lib.
Home directory contains scripts, assets, icons and DLL file compiled for latest production build 15.5.523.
To have it working on other builds you need to compile it yourself by using files from Source directory. I added there instructions on how to do that on Windows, without messing with project files, for those of you who are non-coders. Hopefully they are clear enough for you do handle it with ease.
You will find there also two other nodes. One is my old tool Align Points:
and the last one is a Extended Null which adds possibility to add description to the node.
If you need this type of functionality, it's available for download under https://github.com/nodeway/missingscrolls-lib.
Home directory contains scripts, assets, icons and DLL file compiled for latest production build 15.5.523.
To have it working on other builds you need to compile it yourself by using files from Source directory. I added there instructions on how to do that on Windows, without messing with project files, for those of you who are non-coders. Hopefully they are clear enough for you do handle it with ease.
You will find there also two other nodes. One is my old tool Align Points:
and the last one is a Extended Null which adds possibility to add description to the node.
- xsi_fanatic
- Posts: 283
- Joined: 06 Jun 2011, 03:08
- Contact:
Re: What are you working on?
ima working on this (R3D)
and this (MR toon)
And because everything has watermarks nowadays i also re did this
litl greedy fella right here(MR toon)
and this (MR toon)
And because everything has watermarks nowadays i also re did this
litl greedy fella right here(MR toon)
Last edited by mc_axe on 06 Sep 2017, 02:58, edited 1 time in total.
Re: What are you working on?
Worked on this with MC_Axe and Memo. Making an animation, paying the bills.
Re: What are you working on?
I started playing around with DAZ studios, then into Softimage to build a somewhat pixaresque looking pixie kid thing. The head was rather realistic at first, and now it is not. Did it as a hair learning base - learning XSI hair.
I noticed some people use strands for hair? Are there any good tutorials on that?
- sirdavid32
- Posts: 309
- Joined: 10 Feb 2010, 04:36
- Location: Ecuador
- Contact:
Re: What are you working on?
I was rigging 2D mouths..
Portfolio: https://www.behance.net/3dcinetv
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