What are you working on?

Comments on work in progress
juanloredo
Posts: 39
Joined: 18 Sep 2014, 23:24

Re: What are you working on?

Post by juanloredo » 14 Mar 2016, 04:34

Currently trying to finish some renders with Redshift of this mercedes SLS that I finished modeling one year ago (personal project). Unfortunately the job that has allowed me to buy my software and make the switch from the "dark side" :ar! to the good side, it's also taking all my time and energy. Wish I have more time to work and finish this stuff. On a side note, I notice a bug in 2015 R2 SP2. If you activate the option "Show Polymesh Polygon Info" at the same time of "Show Scene info" in the stats tab for a camera, the viewport becomes super slow (I'm using a quite heavy scene with 800 objects) with those options active I get like 4 fps, deactivating one of the two options gets the responsiveness back to 60fps (like in softimage 2014 SP2). Even if selecting one object and going to Isolate mode, it remains slow if the options are selected. This is probably most noticeable with large scenes I guess.
Working_rightnow.jpg

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AceMastermind
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Re: What are you working on?

Post by AceMastermind » 08 Apr 2016, 17:23

Inquisitors TIE Advanced Prototype from Star Wars Rebels:
Hidden content: [ Show ]
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Hidden content: [ Show ]
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Hidden content: [ Show ]
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I'm still working on the back, I couldn't find enough reference for it online other than from the toy version but I don't want to use that.
I need to dig through the past episodes of Rebels to find a good view. :)

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wireframex
Posts: 399
Joined: 08 Jun 2009, 23:02
Location: France

Re: What are you working on?

Post by wireframex » 08 Apr 2016, 22:28

Here is my current project ;)
Phil

Image
Last edited by wireframex on 09 Jun 2016, 22:02, edited 1 time in total.
"without mastery, power is nothing" - Softimage Addict User
CPU 3990x 128 Threads / 2 x 3090 RTX - 24 Go / 96 Go memory

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gaboraa
Posts: 314
Joined: 16 Apr 2010, 23:14

Re: What are you working on?

Post by gaboraa » 09 Apr 2016, 09:57

As a small indie team, we are currently working on a psychological horror, exploration game "Transcend" inspired by H.p. Lovecraft's works. Along with Maya, XSI also at the heart of development.
Attachments
Transcend_05.jpg
grdn.PNG

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mc_axe
Posts: 415
Joined: 12 Mar 2013, 18:44

Re: What are you working on?

Post by mc_axe » 13 May 2016, 00:22

Did lot of hardware modeling, these days for an electronic device/system that controls intrustrial burner/boiler fans with feedback from exhaust. This has alot of components and too complex in reality i have to keep it simple :-ss I wish i had the time to make every last detail.I just started put components together.
Image

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mc_axe
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Joined: 12 Mar 2013, 18:44

Re: What are you working on?

Post by mc_axe » 13 May 2016, 22:28

update
Image

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FXDude
Posts: 1129
Joined: 19 Jun 2012, 21:59

Re: What are you working on?

Post by FXDude » 14 May 2016, 22:39

Nice Work! Look alot like PC cooling components, and as you say in one of them, the hidden lines make it looks drawn.

nodeway

Re: What are you working on?

Post by nodeway » 09 Jun 2016, 19:15

Small update. This is public release candidate video of V-HACD Toolkit:
https://vimeo.com/170023651
password: vhacd

I will still work on this video thru weekend, but this shows at what stage currently the project is.
nodeway wrote:I'm working on couple tools to speedup my realtime workflow. One of them in preview video below:
https://vimeo.com/156542849
password: vhacd

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Draise
Posts: 891
Joined: 09 Oct 2012, 20:48
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Location: Colombia

Re: What are you working on?

Post by Draise » 09 Jun 2016, 21:38

Produciton Proposal WIP - Softimage ICE

This is a short little introduction and summery of what I have been working on lately: a dynamic production proposal data flow system.

I started it in Excel, found I didn't get the dynamic scalability I needed. Started the node data flow in Blender with Animation Nodes, found it not very optimized, so decided to build it with ICE in Softimage.

The great thing about building this system is the ability to later create Motion Graphics with said data.
I have tested out my system to calculate a small motion graphics project, and it works! It saves me so much time and helps me calculate costs that are based more off reality. Beautiful. It is starting to make quotations fun.
So yeah! That is a bit of what I have been working on lately, other than completing another animation for North Bayou (some Screen Stands). The clients were happy, though I have to add a couple of things and do one fix. That screen stand animation I do either in trueSpace or with softimage rendered over GPU with Mach Studio Pro (I don't have Redshift or CUDA cards just yet...)

nodeway

Re: What are you working on?

Post by nodeway » 20 Jul 2016, 03:01

V-HACD plugin is released!


If you need this type of functionality, it's available for download under https://github.com/nodeway/missingscrolls-lib.
Home directory contains scripts, assets, icons and DLL file compiled for latest production build 15.5.523.
To have it working on other builds you need to compile it yourself by using files from Source directory. I added there instructions on how to do that on Windows, without messing with project files, for those of you who are non-coders. Hopefully they are clear enough for you do handle it with ease.

You will find there also two other nodes. One is my old tool Align Points:


and the last one is a Extended Null which adds possibility to add description to the node.

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xsi_fanatic
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Re: What are you working on?

Post by xsi_fanatic » 20 Jul 2016, 23:52

Ninja training material

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mc_axe
Posts: 415
Joined: 12 Mar 2013, 18:44

Re: What are you working on?

Post by mc_axe » 06 Mar 2017, 03:14

ima working on this (R3D)
Image

and this (MR toon)
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And because everything has watermarks nowadays i also re did this
litl greedy fella right here(MR toon)
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Last edited by mc_axe on 06 Sep 2017, 02:58, edited 1 time in total.

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Draise
Posts: 891
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Location: Colombia

Re: What are you working on?

Post by Draise » 07 Mar 2017, 20:54

Image

Worked on this with MC_Axe and Memo. Making an animation, paying the bills.

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mc_axe
Posts: 415
Joined: 12 Mar 2013, 18:44

Re: What are you working on?

Post by mc_axe » 29 Apr 2017, 19:41

Whatever that is

Image
Image

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Draise
Posts: 891
Joined: 09 Oct 2012, 20:48
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Location: Colombia

Re: What are you working on?

Post by Draise » 12 May 2017, 17:51

Image

I started playing around with DAZ studios, then into Softimage to build a somewhat pixaresque looking pixie kid thing. The head was rather realistic at first, and now it is not. Did it as a hair learning base - learning XSI hair.

Image

I noticed some people use strands for hair? Are there any good tutorials on that?

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sirdavid32
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Re: What are you working on?

Post by sirdavid32 » 25 Jul 2017, 01:50

I was rigging 2D mouths..

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