What are you working on?
Re: What are you working on?
I see.
I have done something similar in the past, but added some additional 3D noise to the mix.
Never rendered with SSS though, it does look a lot better that way
And the 'visible earth' website is the bees knees for textures
cheers!
rob
I have done something similar in the past, but added some additional 3D noise to the mix.
Never rendered with SSS though, it does look a lot better that way
And the 'visible earth' website is the bees knees for textures
cheers!
rob
SI UI tutorials: Toolbar http://goo.gl/iYOL0l | Custom Layout http://goo.gl/6iP5xQ | RenderManager View http://goo.gl/b4ZkjQ
So long, and thanks for all the Fish!!
So long, and thanks for all the Fish!!
Re: What are you working on?
Here is a closer render of the clouds, I think thats closest distance without getting ugly:
@Rob: Yea, I was suprised becouse I was focused to use VDB instead of SSS.
I used olegs VDB tool once. I like the result - but way more time to set up everything:
@Rob: Yea, I was suprised becouse I was focused to use VDB instead of SSS.
I used olegs VDB tool once. I like the result - but way more time to set up everything:
Re: What are you working on?
Yeah, closeups is where it falls apart.
I also tried creating noise based "cloud alpha's" with these setups, to make it more fractal-ly, so the closeups would hold up better.
I think with setups like this you get only so far, and at some point you have to start working with volumes. Which clouds are
I also tried creating noise based "cloud alpha's" with these setups, to make it more fractal-ly, so the closeups would hold up better.
I think with setups like this you get only so far, and at some point you have to start working with volumes. Which clouds are
SI UI tutorials: Toolbar http://goo.gl/iYOL0l | Custom Layout http://goo.gl/6iP5xQ | RenderManager View http://goo.gl/b4ZkjQ
So long, and thanks for all the Fish!!
So long, and thanks for all the Fish!!
Re: What are you working on?
Yea, thats next goal. Spherical VDB cloudscape based on the NASA texture.
- Hirazi Blue
- Administrator
- Posts: 5107
- Joined: 04 Jun 2009, 12:15
Re: What are you working on?
Let's BUMP this thread...
Hirazi Blue wrote: ↑03 Mar 2016, 12:45 What are you currently working on and do you still use Softimage in the process
or did you already move to other software completely?
If you can't show anything (yet), nice descriptions of the work you are doing will have to suffice...
Stay safe, sane & healthy!
Re: What are you working on?
ahaha, so good - Hirazi!!!!!
Re: What are you working on?
Nice, I love this thread. I'm working on a personal project of making volumetrics with eevee in Blender/Bforartists. It's fun.
I also finished a game for an exhibit in Unreal Engine/Bforartists (to author) and doing motion graphics in Bforartists/Eevee.
I have move on 100% to Bforartists and sometimes Unreal Engine. I found the 2.8 update with Eevee really great for quick turnaround projects, and the work people have done with the UX and UI of Bforartists makes Blender that much easier to use and it's.. not as efficient as SI still due to architecture, but it's developing and very much alive. Feels good to be in opensource.
I also finished a game for an exhibit in Unreal Engine/Bforartists (to author) and doing motion graphics in Bforartists/Eevee.
I have move on 100% to Bforartists and sometimes Unreal Engine. I found the 2.8 update with Eevee really great for quick turnaround projects, and the work people have done with the UX and UI of Bforartists makes Blender that much easier to use and it's.. not as efficient as SI still due to architecture, but it's developing and very much alive. Feels good to be in opensource.
Re: What are you working on?
Looks crazy....!Draise wrote: ↑11 Oct 2019, 15:18 Nice, I love this thread. I'm working on a personal project of making volumetrics with eevee in Blender/Bforartists. It's fun.
I also finished a game for an exhibit in Unreal Engine/Bforartists (to author) and doing motion graphics in Bforartists/Eevee.
I have move on 100% to Bforartists and sometimes Unreal Engine. I found the 2.8 update with Eevee really great for quick turnaround projects, and the work people have done with the UX and UI of Bforartists makes Blender that much easier to use and it's.. not as efficient as SI still due to architecture, but it's developing and very much alive. Feels good to be in opensource.
Have to check that out - also like going opensource.
Re: What are you working on?
nice bump good stuff here. Draise that galaxy looks like the real thing.
I've been doing some personal stuff over the last few months, some 3D printing on my new photon printer, so far models from websites like thinigiverse and my minifactory only. Used Softimage for this too, to repair the Nefertiti ears, and to cut out the brain model from the skull model and make a hole. After printing filled the brain through the hole with candle wax so it's white and becomes visible.
I've been doing some personal stuff over the last few months, some 3D printing on my new photon printer, so far models from websites like thinigiverse and my minifactory only. Used Softimage for this too, to repair the Nefertiti ears, and to cut out the brain model from the skull model and make a hole. After printing filled the brain through the hole with candle wax so it's white and becomes visible.
softimage resources section updated Jan 5th 2024
Re: What are you working on?
Howdy,
I made this a while ago - my last "serious" project with the scope of learning more character related stuff in Houdini.
more here:
https://mcnistor.artstation.com/projects/1nPlQe
I made this a while ago - my last "serious" project with the scope of learning more character related stuff in Houdini.
more here:
https://mcnistor.artstation.com/projects/1nPlQe
The society that separates its scholars from its warriors will have its thinking done by cowards and its fighting done by fools.
-Thucydides
-Thucydides
Re: What are you working on?
Hello all,
Here's my latest work in progress done in Fusion 360
Concept: https://www.artstation.com/artwork/kk3gK
Going to model lowpoly next. Hope you like it.
Cheers.
Here's my latest work in progress done in Fusion 360
Concept: https://www.artstation.com/artwork/kk3gK
Going to model lowpoly next. Hope you like it.
Cheers.
- Hirazi Blue
- Administrator
- Posts: 5107
- Joined: 04 Jun 2009, 12:15
Re: What are you working on?
working on some environment skills
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- Joined: 14 Jan 2014, 10:45
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Re: What are you working on?
@Maximus
Nice! What program you are using to create these?
Nice! What program you are using to create these?
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