Floating Paradise

Comments on work in progress
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Hirazi Blue
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Re: Floating Paradise

Post by Hirazi Blue » 31 Mar 2015, 14:17

IMHO the tree on top looked better with a more uniform color. Too much variety in that would seem overkill. ;)
Stay safe, sane & healthy!

Caveman
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Joined: 12 Feb 2011, 12:38

Re: Floating Paradise

Post by Caveman » 31 Mar 2015, 14:38

Yep, that color is temporary, I will change it. Just did some quick vertex painting to all the objects.

Also the translucency helped tremendously in creating the right look for the ferns. Thanks for the tip guys.
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Comp.100.jpg

Caveman
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Re: Floating Paradise

Post by Caveman » 02 Apr 2015, 17:10

Modeled some flowers with vertex colors:)
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SNAG- 4-2-2015 8.29.53 PM.jpg
Flowers.jpg

Caveman
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Re: Floating Paradise

Post by Caveman » 03 Apr 2015, 17:20

Scattered the flowers :)

Next on the list is cloud creation.
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Update_1.jpg
Update_2.jpg

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Draise
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Re: Floating Paradise

Post by Draise » 04 Apr 2015, 05:19

Looking great!

Caveman
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Re: Floating Paradise

Post by Caveman » 07 Apr 2015, 17:04

Hi, does ICE particle instances not obey light association? I have excluded them from a light but they still render like normal :((
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Render1.jpg
Render2.jpg

Caveman
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Re: Floating Paradise

Post by Caveman » 15 Apr 2015, 12:10

Finished this sculpt with 3D coat in about three days. I am slow :(

Will put him in the middle of the island playing a flute.
Attachments
R1.png
R2.png

Caveman
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Re: Floating Paradise

Post by Caveman » 26 Apr 2015, 17:25

For anyone who is watching this thread. I rigged the character with GEAR. Did about 50 or so corrective shapes and here he is standing in front of everyone atlast :)
Attachments
C1.png
C2.png
C3.png

Caveman
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Re: Floating Paradise

Post by Caveman » 26 Apr 2015, 18:30

A close up of the face 8-x
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C4.jpg

Caveman
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Re: Floating Paradise

Post by Caveman » 30 Apr 2015, 17:29

Here are few updates :D
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U3w.jpg
U4.jpg
U4w.jpg

Caveman
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Re: Floating Paradise

Post by Caveman » 30 Apr 2015, 17:32

Some more angles ;;)
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U2.jpg
U2w.jpg
U3.jpg

Caveman
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Re: Floating Paradise

Post by Caveman » 30 Apr 2015, 17:34

Even more #:-s
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U1.jpg
U1w.jpg

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Draise
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Re: Floating Paradise

Post by Draise » 30 Apr 2015, 23:27

That cloth is dope. How did you do it?

nodeway

Re: Floating Paradise

Post by nodeway » 30 Apr 2015, 23:49

Looks like Marvelous Designer.

Caveman
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Re: Floating Paradise

Post by Caveman » 19 Jun 2015, 17:45

My 200th post is a necro post, yeah! 8-}

Yes draise it's marvelous designer. Though I have omitted that character from the island :-? and have been doing some animations with him.

A good example of bad compositing. It's a 7 seconds animation. The tree and ferns and blah blah grows :D The cloud flows. And the water falls.
Attachments
FloatingIsland_175.jpg

NNois
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Joined: 09 Jun 2009, 20:33

Re: Floating Paradise

Post by NNois » 20 Jun 2015, 00:28

Hi,
If i may, sometime we need a bit of critisism to be better. I think the global proportions of the island needs to be reworked.

Take an eye like this:
1. If you shoot a wide view (like the one you just post), your island doesn't look like a floating island but a giant tooth in the air, too heavy, too round. The roots doesn't help too because they follow too closely the "tooth" shape
-> take a breath and do some heavy photoshop deformation on that
2. If you shoot closely this time, maybe we can find the tree is too small, and more importantly, due to the heavyness of the rock you loose the floating spirit.
-> make the tree bigger, and do some heavy spacing between the roots and the rock, we need to "feel" the gravity, the floating, the air. (by the way on the small rocks we need to feel the gravity too)

;-)
Keep going,
Noël

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