young boy runcycle

Comments on work in progress
Post Reply
farhad
Posts: 27
Joined: 28 Jul 2009, 13:26
Contact:

young boy runcycle

Post by farhad » 15 May 2012, 21:49

Hello everybody!
I'd like to show runcycle test animation I did for the short movie.
Please give me your comments.

http://dl.dropbox.com/u/30786603/Boy_RunCycle_v04.mov

User avatar
owei
Administrator
Posts: 840
Joined: 03 Jun 2009, 17:25
Location: Siegen/Germany
Contact:

Re: young boy runcycle

Post by owei » 16 May 2012, 14:18

Hey!

Nice one! I think, there is a problem with the arm swaying. I don´t think that the arms should be stretched that way as they move from back to front. Think they should stay more or less bent. It looks strange the way it is now.... I also miss the balance of the character, especially in the front view. Hips and chest seem to be very stiff. They should sway to keep the balance and the center of gravity correct...

Keep it up!

cheers,
oli

farhad
Posts: 27
Joined: 28 Jul 2009, 13:26
Contact:

Re: young boy runcycle

Post by farhad » 17 May 2012, 08:23

owei
Thank you man!
I will use your comments.

User avatar
Memag
Posts: 339
Joined: 09 Aug 2010, 01:37
Location: Tits

Re: young boy runcycle

Post by Memag » 17 May 2012, 16:37

Reference.



Image

farhad
Posts: 27
Joined: 28 Jul 2009, 13:26
Contact:

Re: young boy runcycle

Post by farhad » 17 May 2012, 21:44

Hey guys!
Here's update.
Feel free to give me your comments.

http://dl.dropbox.com/u/30786603/Boy_RunCycle_v07.mov

User avatar
Memag
Posts: 339
Joined: 09 Aug 2010, 01:37
Location: Tits

Re: young boy runcycle

Post by Memag » 17 May 2012, 21:57

I agree that arms are overly straight, if you look carefully (reference) you will see that arms never get straight, they are more or less bent forward all the time.
Just use reference, you can add "character" later on, when you have good basic motion.
Maybe you want it this way, in that case it's fine.

User avatar
Memag
Posts: 339
Joined: 09 Aug 2010, 01:37
Location: Tits

Re: young boy runcycle

Post by Memag » 18 May 2012, 11:40

Another nice example or run cycle. Note the frame numbers and barely visible action line (line of action).

Image

farhad
Posts: 27
Joined: 28 Jul 2009, 13:26
Contact:

Re: young boy runcycle

Post by farhad » 18 May 2012, 11:48

check this runcycle and her hands.


farhad
Posts: 27
Joined: 28 Jul 2009, 13:26
Contact:

Re: young boy runcycle

Post by farhad » 20 May 2012, 22:37

Hey guys!
thank you for your fresh and critical eye. :)
Here's update.
Please feel free to give me your comments.

http://dl.dropbox.com/u/30786603/Boy_RunCycle_v13.mov

User avatar
myara
Posts: 403
Joined: 28 Sep 2011, 10:33

Re: young boy runcycle

Post by myara » 21 May 2012, 16:06

I may be wrong but It seems like you using IK. If you are, FK is more suitable for this case.
Check your arms again, they are stretching too much.
M.Yara
Character Modeler | Softimage Generalist (sort of)

farhad
Posts: 27
Joined: 28 Jul 2009, 13:26
Contact:

Re: young boy runcycle

Post by farhad » 21 May 2012, 19:23

myara
you are wrong, I use FK animating arms,
but I guess I animated them so badly that it seems like IK.
There is new update, where I have tried to fix his arms.
Thank you for your comments!

http://dl.dropbox.com/u/30786603/Boy_RunCycle_v15.mov

farhad
Posts: 27
Joined: 28 Jul 2009, 13:26
Contact:

Re: young boy runcycle

Post by farhad » 07 Jun 2012, 06:26

Hey guys!
I did the update of the runcycle and need fresh eye.
Please give me your comments!

http://dl.dropbox.com/u/30786603/Boy_RunCycle_v21.mov

Thanks in advance!

Post Reply

Who is online

Users browsing this forum: No registered users and 28 guests