TMNT Complete Episode Work/Image Thread
- Shredder565
- Posts: 1102
- Joined: 02 Jan 2012, 20:04
Re: TMNT Complete Episode Work/Image Thread
the difference almost three years makes.
- Shredder565
- Posts: 1102
- Joined: 02 Jan 2012, 20:04
Re: TMNT Complete Episode Work/Image Thread
i can make the shadows look better, but creating realistic looking candle light will still be tough...
- Shredder565
- Posts: 1102
- Joined: 02 Jan 2012, 20:04
Re: TMNT Complete Episode Work/Image Thread
the end of a long journey.
this WILL be the last episode. the excitement of these projects is starting to fade fast now that i know how they'll look when they are completed ;o).
a nice look down memory lane, three years ago, and today. started way back on xsi base ;o)
https://www.youtube.com/watch?v=Cl5bPsuEpv8
https://www.youtube.com/watch?v=n5MFC5imuC0
this WILL be the last episode. the excitement of these projects is starting to fade fast now that i know how they'll look when they are completed ;o).
a nice look down memory lane, three years ago, and today. started way back on xsi base ;o)
https://www.youtube.com/watch?v=Cl5bPsuEpv8
https://www.youtube.com/watch?v=n5MFC5imuC0
- Shredder565
- Posts: 1102
- Joined: 02 Jan 2012, 20:04
Re: TMNT Complete Episode Work/Image Thread
more old versus new. as you can tell, i have since learned how to properly set up a set in the perspective view so it all fits in the last three years
last of the big act one sets almost finished. hoping to get it all of act one done in the next week or two and then will work on fixing things up a little
last of the big act one sets almost finished. hoping to get it all of act one done in the next week or two and then will work on fixing things up a little
- Shredder565
- Posts: 1102
- Joined: 02 Jan 2012, 20:04
Re: TMNT Complete Episode Work/Image Thread
older versus newer in progress....once i get these done i can finish up the last of act one roughs.
- Shredder565
- Posts: 1102
- Joined: 02 Jan 2012, 20:04
Re: TMNT Complete Episode Work/Image Thread
old versus new.
i now have everything needed to complete act one minus about ten faces.
i now have everything needed to complete act one minus about ten faces.
- Shredder565
- Posts: 1102
- Joined: 02 Jan 2012, 20:04
Re: TMNT Complete Episode Work/Image Thread
no more jazz hands shredder
- Shredder565
- Posts: 1102
- Joined: 02 Jan 2012, 20:04
Re: TMNT Complete Episode Work/Image Thread
now do you see why i wanted to update this portfolio piece?
I can also make the shadows look better this time, but making realistic looking light is still tough.
someone suggested a technique a few years ago that wasn't exactly what i was looking for when i tried it
I can also make the shadows look better this time, but making realistic looking light is still tough.
someone suggested a technique a few years ago that wasn't exactly what i was looking for when i tried it
- Shredder565
- Posts: 1102
- Joined: 02 Jan 2012, 20:04
Re: TMNT Complete Episode Work/Image Thread
three shots left to complete in act one. a little under three weeks of constant work. fastest yet.
fixups will be saved for last this time. i am trying to plow through this one as i am loosing interest a bit in doing full episodes. but i hope people are seeing that it was worth an upgrade for one last time.
a bit of a break. will be working on a few new unique buildings to circulate. finishing a bit more of the turtle layer setup. and some work on the RGB intro and then maybe late may will resume this one. hope to be more than halfway done by july 4th.
fixups will be saved for last this time. i am trying to plow through this one as i am loosing interest a bit in doing full episodes. but i hope people are seeing that it was worth an upgrade for one last time.
a bit of a break. will be working on a few new unique buildings to circulate. finishing a bit more of the turtle layer setup. and some work on the RGB intro and then maybe late may will resume this one. hope to be more than halfway done by july 4th.
- Shredder565
- Posts: 1102
- Joined: 02 Jan 2012, 20:04
Re: TMNT Complete Episode Work/Image Thread
looking a little better. here comes part two.
- Superpositivo
- Posts: 119
- Joined: 18 Feb 2013, 14:48
Re: TMNT Complete Episode Work/Image Thread
It looks like you don't you use many textures, or not at all, maybe, do you?
- Shredder565
- Posts: 1102
- Joined: 02 Jan 2012, 20:04
Re: TMNT Complete Episode Work/Image Thread
Nope .
I never really figured out anything besides basic modeling, rigging, and animation work.
anything like textures, lighting, effects, i never really had much success at figuring out. the most i got working was a tank tread tutorial someone posted here way back in 2011 ;o)..
every brick you see on those buildings is hand made. all 200 per building. and hand colored.
I never really figured out anything besides basic modeling, rigging, and animation work.
anything like textures, lighting, effects, i never really had much success at figuring out. the most i got working was a tank tread tutorial someone posted here way back in 2011 ;o)..
every brick you see on those buildings is hand made. all 200 per building. and hand colored.
- Superpositivo
- Posts: 119
- Joined: 18 Feb 2013, 14:48
Re: TMNT Complete Episode Work/Image Thread
Uh... that's pretty a huge work, since with a texture you can save a big amount of time, but also you can make the meshes lighter.
I can see the backpack of the turtles have their own design. So it means you created many edges to draw those lines on the backpack. It means more polygons with a heavier mesh to handle.
What don't you figure exactly, about texturing?..
Edit:
I say that because you really are committed to this, using a lot of time and effort. I believe that the same efforts with a better use of the tools will take you farther and faster.
I can see the backpack of the turtles have their own design. So it means you created many edges to draw those lines on the backpack. It means more polygons with a heavier mesh to handle.
What don't you figure exactly, about texturing?..
Edit:
I say that because you really are committed to this, using a lot of time and effort. I believe that the same efforts with a better use of the tools will take you farther and faster.
- Shredder565
- Posts: 1102
- Joined: 02 Jan 2012, 20:04
Re: TMNT Complete Episode Work/Image Thread
it just seems more complicated, having to worry about texture blocks and projections.
But, without using them, I've streamlined things so fast, I can make one third of a building into a complete building with 20 floors in under 30 minutes.
All I do is make one side with one window, maybe two, another side with another two windows, line cut the bricks into place via polygon cutter.....in fact, it might make a fun video showing the process.
maybe it'll help others who arn't to familair with textures either ;o)
i've really got it down to a science.
although i do admit textures would help with things like wood surfaces. having to edge in all the lines is a tad tiring after a while
But, without using them, I've streamlined things so fast, I can make one third of a building into a complete building with 20 floors in under 30 minutes.
All I do is make one side with one window, maybe two, another side with another two windows, line cut the bricks into place via polygon cutter.....in fact, it might make a fun video showing the process.
maybe it'll help others who arn't to familair with textures either ;o)
i've really got it down to a science.
although i do admit textures would help with things like wood surfaces. having to edge in all the lines is a tad tiring after a while
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