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Tutorial wanted: realistic human head

Posted: 16 Feb 2016, 11:43
by Hirazi Blue
I am looking for good thorough tutorials for modelling a more or less realistic human head by using polygon modelling techniques.
I would prefer written tutorials to video tutorials...
;)

Re: Tutorial wanted: realistic human head

Posted: 16 Feb 2016, 13:45
by Mathaeus
In 'no video and polygonal only' category, I think best chance are 'classics', like Jeanne d'Arc on 3d total, or maybe something else form 3d Total. Or to do a search for work of Francisco Cortina or Steven Stahlberg - it seems there's still something possible to find, like this set of guides. Blender's Blenderella by Angela Guenette is also nice, it's video - but all examples are provided ( don't know is it still commercial or it's free). Forgive me if you already have all that, but hardly to find these today, where everything is video and zBrush.

If you want to go without any, I think the best approach is to import 3d model as reference, a scan or anything else you prefer, let's say Blur's models that coming with SI Face Robot are really nice as 'possible but stylized' references - then try to do the same, face by face in 3d app. Should be a best reference, to have a 3d model - sometimes, photos are a bit too much influenced by interventions in lighting, hairdo, makeups and so on.

Re: Tutorial wanted: realistic human head

Posted: 17 Feb 2016, 01:20
by Daniel Brassard
The set of guides link provided is heavily based on the Ballistic Publishing book Essence series - The Face available here is you are interested:

https://www.ballisticpublishing.com/books/essence/face/

Another book highly recommended would be Stop Staring: Facial Modeling and Animation Done Right, Third Edition by Jason Osipa.

Re: Tutorial wanted: realistic human head

Posted: 19 Feb 2016, 10:33
by Hirazi Blue
Thanks guys... ;)
What would you recommend when it comes to video tutorials on the subject?

Re: Tutorial wanted: realistic human head

Posted: 19 Feb 2016, 12:14
by mkr
I remembered this one, it's for Maya and kinda old
Modeling the Human Head
Polygon Modeling with Kevin Hudson
http://www.thegnomonworkshop.com/store/product/189/Modeling-the-Human-Head

Re: Tutorial wanted: realistic human head

Posted: 19 Feb 2016, 14:22
by Daniel Brassard
Not necessarily for human head specifically but I like Aaron Sims vol 1 and 2 Creature Designs series. He uses XSi, Photoshop and Zbrush.

The principle can be applied to realistic human figures.

http://www.thegnomonworkshop.com/store/category/14/

For Maya, I would also recommend 3D character designs by Josh Herman

http://www.thegnomonworkshop.com/store/ ... scXRnKFPcs

The Hobbit Guy tutorial, not a realistic human head, old tut but a good start

http://www.thehobbitguy.com/tutorials/p ... index.html

This thread on CGTalk could also be of interest

http://forums.cgsociety.org/showthread. ... human+face

Finally on Polyface, lot of tutorials

http://poly-face.com/?page_id=94

Re: Tutorial wanted: realistic human head

Posted: 19 Feb 2016, 14:54
by Hirazi Blue
Thank you both...
mkr wrote:I remembered this one, it's for Maya and kinda old
Modeling the Human Head
Polygon Modeling with Kevin Hudson
http://www.thegnomonworkshop.com/store/product/189/Modeling-the-Human-Head
This is one I am seriously considering buying, even though it is old and for Maya...
Daniel Brassard wrote:Not necessarily for human head specifically but I like Aaron Sims vol 1 and 2 Creature Designs series. He uses XSi, Photoshop and Zbrush.

The principle can be applied to realistic human figures.

http://www.thegnomonworkshop.com/store/category/14/
Problem with that one is the part where he takes it into ZBrush, as I do not own a ZBrush license
and want to keep it all in "old school" poly-modelling,
as my sculpting skills (in 3DC and Sculptris) are virtually non-existent.
~x(

Re: Tutorial wanted: realistic human head

Posted: 19 Feb 2016, 15:41
by Daniel Brassard
A quick workflow to start your head

https://www.youtube.com/watch?feature=p ... ls25e08sSg