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 Post subject: More on Weights - Merge, Filter, Smooth compounds
PostPosted: 21 May 2014, 01:17 
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Joined: 17 Apr 2013, 10:52
Posts: 106


Here are some compounds I created while working a character. I really like the ease of ICE when it comes down to solve these kind of issues when the stock tools aren't enough, whithout making me run into hardcore scripting.

EnvelopeWeightsPerDeformer can be a nag in that when setting it and the reference to the envelope weight fails it resets some nodes like rescale which I use a lot. Basically breaks the compound.
Had that kill me some hours of work after saving the compound not knowing it was broken :D So be advise there could be a need to re-import the compound at times.

Cheers

PS: updated the SmootWeight compound and video section of it.


Attachments:
pb_MergeEnvelopeWeights.xsicompound [14.61 KiB]
Downloaded 37 times
pb_SmoothWeight.xsicompound [21.09 KiB]
Downloaded 76 times
pb_FilterEnvelopeWeights.xsicompound [54.92 KiB]
Downloaded 83 times


Last edited by probiner on 09 Jun 2014, 22:37, edited 1 time in total.
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 Post subject: Re: More on Weights - Merge, Filter, Smooth compounds
PostPosted: 22 May 2014, 00:12 
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Joined: 24 May 2012, 08:44
Posts: 1563
Nice.


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 Post subject: Re: More on Weights - Merge, Filter, Smooth compounds
PostPosted: 09 Jun 2014, 22:38 
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Joined: 17 Apr 2013, 10:52
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I guess no one noticed but I had 2 versions of smooth weight in the attachments and the MergeEnvelopes was missing. Anyways, fixed.


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 Post subject: Re: More on Weights - Merge, Filter, Smooth compounds
PostPosted: 12 Aug 2014, 15:59 
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Joined: 26 Sep 2009, 14:51
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Location: Bonn, Germany
Thanks for uploading - these are very useful. ICE is often a good alternative for something that one would first think of using scripts for.

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