Follow the mailing list discussion here.I did those a some times ago, but never posted them officially, in case someone find them useful here they are:
Curvature:
return the principal directions and curvature of a mesh as well as the mean curvature.
This is a first brick for a toon strands ice framework.
usage: connect all the inputs from the geometry
Array Accumulate:
you can accumulate the values of an array, it is useful to avoid using the repeat node
what it does:
-addition for integer ,scalar, and vectors.
-multiplication for rotation, quaternions, and matrices.
usage: just plug an array of values
Parallel Transport Frame:
This one is to correct the normal flipping on curves (for example with S shape curves)
usage: plug an array of tangents, and an initial normal
Use them at your own risk
Cheers.
-----------------------------------------------
Ahmidou Lyazidi
Director | TD | CG artist
Ahmidou Lyazidi custom ICE nodes
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Curvature
return the principal directions and curvature of a mesh as well as the mean curvature.
This is a first brick for a toon strands ice framework. Usage: connect all the inputs
from the geometry.
Note: The package uploaded to rray.de includes a helper compound so there's no need to connect geometry/point attributes.
Note: There's a name conflict with another Curvature compound (see 'related plugins'). Install only one of the two.
local backup: Curvature.xsiaddon source code: src.zip
Note: The package uploaded to rray.de includes a helper compound so there's no need to connect geometry/point attributes.
Note: There's a name conflict with another Curvature compound (see 'related plugins'). Install only one of the two.
local backup: Curvature.xsiaddon source code: src.zip
ArrayAccumulate
you can accumulate the values of an array, it is useful to avoid using the repeat
node. what it does: addition for integer, scalar, and vectors. multiplication for rotation, quaternions, and matrices
usage: just plug an array of values
Related: ICEArrayNodes (Cumulative sum)
local backup: ArrayAccumulate.xsiaddon source code: src.zip
usage: just plug an array of values
Related: ICEArrayNodes (Cumulative sum)
local backup: ArrayAccumulate.xsiaddon source code: src.zip
Parallel Transport Frame
This one is to correct the normal flipping on curves (for example with S shape curves)
usage: plug an array of tangents, and an initial normal
local backup: ParallelTransportFrame.xsiaddon source code: src.zip
local backup: ParallelTransportFrame.xsiaddon source code: src.zip
- Hirazi Blue
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Ahmidou Lyazidi custom ICE nodes
On the mailing list Ahmidou Lyazidi presented "a few custom ICE nodes":
Stay safe, sane & healthy!
Re: Ahmidou Lyazidi custom ICE nodes
Thanks for the post, I forgot to add the the sources are availlable here:
https://bitbucket.org/ahmidou_lyazidi/ice_nodes/src
I'll post some pictures desribing how to use them tomorrow
Cheers
https://bitbucket.org/ahmidou_lyazidi/ice_nodes/src
I'll post some pictures desribing how to use them tomorrow
Cheers
-
- Posts: 133
- Joined: 06 Nov 2011, 05:24
- Location: new York
- Contact:
Re: Ahmidou Lyazidi custom ICE nodes
thanks for this share. i like pictures
can you post so i could take a look at how it all works once you have it uploaded.
can you post so i could take a look at how it all works once you have it uploaded.
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