Create Grass
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Create Grass
Makes strands on a given surface that are curvy to look like grass blades. Zip contains
a shader preset for the grass, copy it to your »DSPresets/Shaders/Material«
folder
Related plugins: New Grass
local backup: Create Grass v1.1.rar
Related plugins: New Grass
local backup: Create Grass v1.1.rar
author site: n/a / si-community thread
Re: Create Grass
viewtopic.php?f=25&t=752
used for the grass here,thanks again for this awesome compound, i had so much fun
used for the grass here,thanks again for this awesome compound, i had so much fun
Re: Create Grass
Here is a sample for those having difficulties.
- Attachments
-
- Create Grass Sample.rar
- scene file
- (188.19 KiB) Downloaded 334 times
-
- screenshot
- create grass sample.jpg (149.67 KiB) Viewed 6094 times
Re: Create Grass
SI 2011 AP 64 bit
when load compoud error
// WARNING : 3000-EDIT-AddICECompoundNode - Could not set value on [Randomize Around Value 0].Variance
// WARNING : 3000-EDIT-AddICECompoundNode - Could not set value on [Randomize Around Value 3].Variance
// WARNING : 3000-EDIT-AddICECompoundNode - Could not set value on [Randomize Around Value 14].Variance
// WARNING : 3000-EDIT-AddICECompoundNode - Could not set value on [Randomize Around Value 16].Variance
// WARNING : 3000-EDIT-AddICECompoundNode - Could not set value on [Randomize Around Value 17].Variance
not work bend and rand angle
ok reconnect node bend strands after self strand size and color and it work! strange
when load compoud error
// WARNING : 3000-EDIT-AddICECompoundNode - Could not set value on [Randomize Around Value 0].Variance
// WARNING : 3000-EDIT-AddICECompoundNode - Could not set value on [Randomize Around Value 3].Variance
// WARNING : 3000-EDIT-AddICECompoundNode - Could not set value on [Randomize Around Value 14].Variance
// WARNING : 3000-EDIT-AddICECompoundNode - Could not set value on [Randomize Around Value 16].Variance
// WARNING : 3000-EDIT-AddICECompoundNode - Could not set value on [Randomize Around Value 17].Variance
not work bend and rand angle
ok reconnect node bend strands after self strand size and color and it work! strange
Re: Create Grass
did anyone try to create animated grass with this compound?
Re: Create Grass
When I set the Attribute_Color to StrandColor it is not bend, but when it is set to Color, The blades are bended. I do not understant why tweaking the render_tree changes the shape of the blades?
I tried to reconnect the node bend strands before self strand size and color, as it was connected after, and I have bended blades again but no more color.
I am using Softimage 9.5 64 bit (2011 Subscription Advantage...)
JoQ
I tried to reconnect the node bend strands before self strand size and color, as it was connected after, and I have bended blades again but no more color.
I am using Softimage 9.5 64 bit (2011 Subscription Advantage...)
JoQ
Re: Create Grass
Hallo
Anyone knows how can I use a texture to color the grass made with this compound?
Anyone knows how can I use a texture to color the grass made with this compound?
(sorry for my english)
- Hirazi Blue
- Administrator
- Posts: 5107
- Joined: 04 Jun 2009, 12:15
Re: Create Grass
Do you mean texturing individual strands along their length?
Stay safe, sane & healthy!
Re: Create Grass
NOT work in SI 2012 SP1
what wrong in strands compound? what change from 2011?
what wrong in strands compound? what change from 2011?
Re: Create Grass
The new (V1.1) Randomize around Value compound has a Scalar node in place of V1.0's pass_through node, letting it not accept arrays or vectors as inputs anymore.
Go into the compound and switch all Randomize around Value compound versions back to 1.0, then it should work as usual.
Probably a bug introduced in 2011SAP, since the "Variance" parameter is also named "Value1" in the compound, which is unusal for factory compounds.
Go into the compound and switch all Randomize around Value compound versions back to 1.0, then it should work as usual.
Probably a bug introduced in 2011SAP, since the "Variance" parameter is also named "Value1" in the compound, which is unusal for factory compounds.
softimage resources section updated Jan 5th 2024
Re: Create Grass
Hey I'm having small problem with this
Sample scene works perfectly in SI2012. everything as it should be.
But when I try to create my own grid with grass, Create Grass compound is always red.
Am I mising something or?
Again, imported sample scene works fine.
Any ideas?
Sample scene works perfectly in SI2012. everything as it should be.
But when I try to create my own grid with grass, Create Grass compound is always red.
Am I mising something or?
Again, imported sample scene works fine.
Any ideas?
Re: Create Grass
You must change some nodes in compound! see post above!
Re: Create Grass
ugh. mental note, read read read before post.
sorry got it!
unfortunately there is a huge amount of grass needed and ram goes over the roof!
my 8gb is not nearly enough and fur goes a bit under that so I will probably have to settle with fur
but thanks!
sorry got it!
unfortunately there is a huge amount of grass needed and ram goes over the roof!
my 8gb is not nearly enough and fur goes a bit under that so I will probably have to settle with fur
but thanks!
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