aa_Ocean: Tessendorf Waves

pluMmet
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Re: aa_Ocean: Tessendorf Waves

Post by pluMmet » 20 Oct 2012, 20:49

There does not appear to be a working download link?

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Maximus
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Re: aa_Ocean: Tessendorf Waves

Post by Maximus » 22 Oct 2012, 17:18


amaan
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Re: aa_Ocean: Tessendorf Waves

Post by amaan » 22 Oct 2012, 17:32

which download link doesn't work for you?
Do you want the Softimage version of the aaOcean Suite?
The Bitbucket source?

BlindBox
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Joined: 23 Feb 2012, 21:00

re: aa_Ocean: Tessendorf Waves

Post by BlindBox » 22 Oct 2012, 19:27

Hi people, i would be interested in learn how works the aaOcean plugin for XSI 2013, but I can't find it. SOme body can say me how find it?? The plugin looks very cool but its so hard to find!!!! wtf
It's not for commercial use, but i have the intention of ask for work with a company who use it.
I'm VFX artist not programation any lenguage, no delopover....
I tried to go in in the some links that u have here but its impossible..I can't go in.....
Some help for find this plugin complited for XSI 2013 or XSI 2012 SAP??
Cheers guys!!

(Moderator edit: appended this post to this thread - HB)

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Maximus
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Re: re: aa_Ocean: Tessendorf Waves

Post by Maximus » 22 Oct 2012, 21:03

BlindBox wrote:Hi people, i would be interested in learn how works the aaOcean plugin for XSI 2013, but I can't find it. SOme body can say me how find it?? The plugin looks very cool but its so hard to find!!!! wtf
It's not for commercial use, but i have the intention of ask for work with a company who use it.
I'm VFX artist not programation any lenguage, no delopover....
I tried to go in in the some links that u have here but its impossible..I can't go in.....
Some help for find this plugin complited for XSI 2013 or XSI 2012 SAP??
Cheers guys!!

(Moderator edit: appended this post to this thread - HB)

I've posted the link 2 posts above yours..

Moderator edit: but he didn't know about this thread before I moved his post here. My mistake, maybe. Not his... - HB

pluMmet
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Re: aa_Ocean: Tessendorf Waves

Post by pluMmet » 23 Oct 2012, 14:27

amaan the d/l link in the d/l section goes to that bit place but it's not d/l'dable.

Thanks Maximus :)

Paella
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Joined: 24 Jun 2013, 19:44

Re: aa_Ocean: Tessendorf Waves

Post by Paella » 01 Jul 2013, 13:04

Hi guys,
Just to know if somebody has tested current/last version (2.6) in Softimage 2012.
Cheers!

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sirdavid32
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Re: aa_Ocean: Tessendorf Waves

Post by sirdavid32 » 01 Dec 2014, 23:57

How do I install on softimage 2014? Is there an addon?

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FXDude
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Re: aa_Ocean: Tessendorf Waves

Post by FXDude » 02 Dec 2014, 00:28

Hi, just re-posting what was replied on the list for it to also be here :)
On 12/01/14 14:43, Stephen Blair wrote:

download from here:
http://bitbucket.org/amaanakram/aaocean/downloads


For the Arnold version, you can install like this:

Copy
aaOceanRev255\aaOcean\Arnold\Arnold-4.2.0.6-windows\Shader\aaOcean.dll
to
$WORKGROUP\Addons\SItoA\Application\Plugins\bin\nt-x86-64

Copy
aaOcean\Arnold\Arnold-4.2.0.6-windows\SItoA\aaOcean.spdl
to
$WORKGROUP\Addons\SItoA\Application\spdl

Copy
aaOceanRev255\aaOcean\Softimage\Softimage2014\aaOceanDeformer.dll
to
$WORKGROUP\Addons\SItoA\Application\Plugins

$WORKGROUP is just my workgroup location. For example:
C:\Users\StephenBlair\Documents\softimage\workgroups\sitoa-3.2.0-2014

For mental ray, it would be similar, but you won't be installing into the Addons folder of a workgroup.



On 12/01/14 15:07, Amaan Akram wrote:

To install, copy the DLL into your workgroup's Plugins folder.
Then, check in the plugin manager if you can see the plugin.

Finally, load up one of the sample scenes.

Amaan
Cheers

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sirdavid32
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Location: Ecuador

Re: aa_Ocean: Tessendorf Waves

Post by sirdavid32 » 03 Dec 2014, 04:49

Thank you for the guide on how to install on Arnold. I know mental ray is slower, but could you please point me where to copy
aaOceanDeformer.dll in a mental ray scenario? I already added it to my workgroups but the scenes ask for an AAOcean shader.

Please help.
Thanks.

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xsisupport
Posts: 713
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Location: Montreal Canada

Re: aa_Ocean: Tessendorf Waves

Post by xsisupport » 08 Dec 2014, 16:24

sirdavid32 wrote:Thank you for the guide on how to install on Arnold. I know mental ray is slower, but could you please point me where to copy
aaOceanDeformer.dll in a mental ray scenario? I already added it to my workgroups but the scenes ask for an AAOcean shader.

Please help.
Thanks.
aaOceanDeformer is a custom ICE node.

http://wp.me/powV4-38k
// Steve Blair
// "You're not a runner, you're just a guy who runs" -- my wife
//
// My Blogs: Arnold | Softimage

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sirdavid32
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Location: Ecuador

Re: aa_Ocean: Tessendorf Waves

Post by sirdavid32 » 07 Sep 2015, 16:23

I get this error, after installing to a workgroup, when I open an AA ocean scene (mental ray only - I don´t have arnold):
# ERROR : PHEN 0.5 18 MB error 051011: shader "aaOceanDataShader" not found

Please help.
Thanks.