Falam wrote:Beep, Beep, back up for a minute This compound can take a solid object, and break it up as though it was modeled separately, is that what I read correctly ?
Not exactly... It breaks up geometry on islands, as if you break object with some sort of shatter tool but within of ice. And by breaks up I mean just gives the unique indices to random polygon clusters (see the screenshot from the first post).
If you want to break up the geometry by its existing polygon islands, see Guillaume's
Polygon Islands Transformation using ICE, it's pretty effin awesome tool for all sorts of procedural animations.
gustavoeb wrote:Looks very intersting for stone walls, or stone giant creatures and stuff...
With such power we can make Flintstones movie!
But really not just for stones... The only limit is your imagination.
[rimg=650]http://img202.imageshack.us/img202/9987/b120de02b3c841afb3d6f43.png[/rimg]