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 Post subject: AI Cut Geometry By Alpha
PostPosted: 01 Apr 2012, 19:38 
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Joined: 08 Jun 2009, 22:48
Posts: 93
Location: UAE - Abu Dhabi
hello ..
Here is an ice compund we made it in our studio (AI Production) , and we love to share it with the amzing community .
Just want to gave a creadit to our Ice Developer (MJD Boukhari) who did this compound , and also who did ( AI Apply Thickness ) Compound.

Video about it :
http://vimeo.com/39583216


Stay tune there are more to come .

Moderator edit: embedded video - HB


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AI Cut Geometry By Alpha.xsicompound [74.9 KiB]
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 Post subject: Re: AI Cut Geometry By Alpha
PostPosted: 01 Apr 2012, 19:47 
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Joined: 09 Aug 2010, 01:37
Posts: 339
Location: Tits
Wow, thank you guys!


Last edited by Memag on 01 Apr 2012, 20:48, edited 1 time in total.

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 Post subject: Re: AI Cut Geometry By Alpha
PostPosted: 01 Apr 2012, 20:02 
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Joined: 09 Jun 2009, 11:59
Posts: 619
Location: warsaw
thanks

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 Post subject: Re: AI Cut Geometry By Alpha
PostPosted: 01 Apr 2012, 20:48 
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Joined: 19 Aug 2010, 22:47
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great. great.


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 Post subject: Re: AI Cut Geometry By Alpha
PostPosted: 01 Apr 2012, 23:31 
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Joined: 21 Jul 2010, 00:33
Posts: 585
very nice mate! super useful... I'm waiting on the "more to come" :x

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 Post subject: Re: AI Cut Geometry By Alpha
PostPosted: 02 Apr 2012, 00:22 
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Joined: 19 Aug 2010, 22:47
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Bugs with animated texture map images. Broke geometry and jumping parts of texture projection


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 Post subject: Re: AI Cut Geometry By Alpha
PostPosted: 02 Apr 2012, 05:48 
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Joined: 09 Jun 2009, 23:47
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man this is soooo great!! thanks a ton!

MJD Boukhari, with your 3 compounds I finally can paint my own crack maps to simulate in momentum:



nice! :-bd


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 Post subject: Re: AI Cut Geometry By Alpha
PostPosted: 02 Apr 2012, 10:31 
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Joined: 08 Jun 2009, 22:48
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Location: UAE - Abu Dhabi
Ramon wrote:
Bugs with animated texture map images. Broke geometry and jumping parts of texture projection

This compound not design to work with animated Texture map , but we will take a look .
thank .

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 Post subject: Re: AI Cut Geometry By Alpha
PostPosted: 02 Apr 2012, 11:18 
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Joined: 09 Jul 2009, 08:59
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Location: Close to The Hague, Netherlands
Haven't tested this yet, but when freezing the object, will it 'keep' the clipped polygons?
This would make it a great modeling tool as well.

Kudos for sharing, and that's an interesting cliffhanger regarding more tools ;)

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 Post subject: Re: AI Cut Geometry By Alpha
PostPosted: 02 Apr 2012, 12:47 
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Joined: 24 Sep 2010, 18:28
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Rork wrote:
Haven't tested this yet, but when freezing the object, will it 'keep' the clipped polygons?

Yes. All ice modeling operations can be frozen with maintaining the current shape, this also applies to the simulated particle clouds by the way

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