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Re: Kristinka Hair 3.0 released

Posted: 21 Feb 2016, 02:43
by adrencg
What do you do when you need the character to be moved from 0,0 when using your Syflex setup? The hair gets dragged behind and then snaps violently into place after frame 0.

Is there a way to move the global transform on your character and allow the hair to go with it? This way when you start to animate the hair will be perfectly in place at the start of animation.

Re: Kristinka Hair 3.0 released

Posted: 21 Feb 2016, 10:37
by Mathaeus
adrencg wrote:What do you do when you need the character to be moved from 0,0 when using your Syflex setup? The hair gets dragged behind and then snaps violently into place after frame 0.

Is there a way to move the global transform on your character and allow the hair to go with it? This way when you start to animate the hair will be perfectly in place at the start of animation.
Almost exactly the same what you'll do with Syflex cloth, or any other simulator.

a: to have a introductory time of simulation, around 50 to 100 frames, where Syflex is allowed to fit, smoothly. Probably you'll want this in any case, hard to believe you'll have a 'falling phase' of simulated hair, in real work.
b: to have the all geometry related to kh and syflex, frozen at desired starting state - while this does not affect SRT of ICE point cloud. However in this case you'll want different setups for different animations, so wouldn't hurt to have a backup copies of original, related to reference pose of character.

Re: Kristinka Hair 3.0 released

Posted: 02 Aug 2018, 17:45
by adrencg
Mathaeus...any insight on why stick to mesh extrusion will leave some hairs behind (especially in the back)? I've gone through the process so many times but it never comes out like your sample file where every strand is attached to the syflex polys.

Re: Kristinka Hair 3.0 released

Posted: 03 Aug 2018, 14:36
by Mathaeus
hello,
actually it should not align the center of stripe to each guide, in last version, which is 3.2 from July 2014. It's 3/1 ratio, one stripe is going through average of three guides, assuming 'guides and filler from triangles' mode in 'emit' compound. Perhaps there's hair split going along back side, making a low resolution.
Unfortunately I'm not able to help that much, my XSI 7.01 is installed on old, 'retired' machine, which I don't use for a while. I used kH docs to refresh my memory :)