I'm trying make a little script to remove any color at veriticies maps from the selected object.
The trouble I'm running into is that sometimes the vertex map will end up in different clusters so it's hard to pinpoint.
Sometimes it will be in Texture_Coordinates_AUTO.Vertex_Color but not always so it makes my script break sometimes.
Code: Select all
var OriginalObject = Selection(0);
DeleteObj(OriginalObject.FullName+".polymsh.*.Texture_Coordinates_AUTO.Vertex_Color*");
Thanks
Pete