Exporting particles to Maya for rendering in Krakatoa

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jonmoore
Posts: 153
Joined: 30 Jul 2016, 18:18

Exporting particles to Maya for rendering in Krakatoa

Post by jonmoore » 05 Sep 2016, 16:22

Any advice for exporting particle systems for XSI for use in Krakatoa via Maya?

I noticed a very old bridge from XSI directly to Krakatoa, but am assuming that that's not going to work with a current version of Krakatoa.

We've already tried both Fury and emRPC to max up the particle count and much as they're great we're not getting the look we know we can achieve in Krakatoa.

Are we best to just work within the confines of Maya's particle system or is there a reliable way to get failsafe transfer of XSI particles over into Maya?

Any advice, tidbits, Alembic configurations and such like are most welcome. :)

jonmoore
Posts: 153
Joined: 30 Jul 2016, 18:18

Re: Exporting particles to Maya for rendering in Krakatoa

Post by jonmoore » 06 Sep 2016, 00:51

Nobody with any thoughts?

nCache would seem to be the most obvious option but I thought I'd ask first before delving in and encountering any blind spots or dead ends.

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FXDude
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Joined: 19 Jun 2012, 21:59

Re: Exporting particles to Maya for rendering in Krakatoa

Post by FXDude » 06 Sep 2016, 03:39

Did you try via Alembic?
Perhaps trying both native and the Exocortex plugin which is free now I believe?

https://vimeo.com/51072327

Which should also support points, or not just geo particle instances.

jonmoore
Posts: 153
Joined: 30 Jul 2016, 18:18

Re: Exporting particles to Maya for rendering in Krakatoa

Post by jonmoore » 06 Sep 2016, 04:44

FXDude wrote:Did you try via Alembic?
Perhaps trying both native and the Exocortex plugin which is free now I believe?

https://vimeo.com/51072327

Which should also support points, or not just geo particle instances.
Just doing the prep work. I have builds of Exocortex Crate up to Maya 2016.5 via the Google discussion group (last build created by the fine folk at Psyop). Just thought I'd ask here first in case anybody had any specific experience (for risk of ending up in an IO cul-de-sac !). If nCache works as it says in the documentation it actually looks pretty decent at passing over all the key ICE attributes.

Thanks for your input.

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