Hi,
I'm Having the constant problem of getting .kine.global.pos from Nulls and they go to red for no reason, and I have to rename them or copy-delete-reconnect wich is not the idea.... I would like to know how to make a Robust connection to the objects variables IN GENERAL ???.. there is some kind of hack to do?. I'm always having the problem of variable going to red , I hear the optimized nature of ice do this kind of things.
I attach the compounds and the scene + a jpg ----> https://dl.dropboxusercontent.com/u/12081435/INK_Compounds.rar (1MB)
Problem with kine.local.pos
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- Posts: 31
- Joined: 16 Sep 2013, 21:29
- Skype: jm_quintela
Re: Problem with kine.local.pos
Wouldn't the attached do the same and maybe prevent the issue?
So instead of getting kine.local.pos you would get kine.local and feed it to Matrix to SRT to get the position.
Cheers
So instead of getting kine.local.pos you would get kine.local and feed it to Matrix to SRT to get the position.
Cheers
- Attachments
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- kine_SRT.png (14.36 KiB) Viewed 590 times
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- Posts: 31
- Joined: 16 Sep 2013, 21:29
- Skype: jm_quintela
Re: Problem with kine.local.pos
I'll try that ;) thanks.
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