zbrush fibermesh

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wayfarer
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Joined: 21 Oct 2011, 12:36

zbrush fibermesh

Post by wayfarer » 03 Jul 2012, 18:37

i use ice strands as a hair from zbrush fibermesh or kristinka, but strands thickness increase as it's far away from world origin, what should i do? it's make me crazy and i can't find anything useful, thank you

wayfarer
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Joined: 21 Oct 2011, 12:36

Re: zbrush fibermesh

Post by wayfarer » 16 Oct 2012, 22:21

i am still looking for solution, please any idea?

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Mathaeus
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Re: zbrush fibermesh

Post by Mathaeus » 16 Oct 2012, 22:32

hello,
default is strand size in pixels, so you have impression of increasing the size. In newer SI versions you're able to set absolute size in SI units, instead of pixels. I'd believe this is explained in docs.
For older SI versions, there are few nodes in kH pack for emulating strand size in SI units, "kH strand screen size in SI units", or something like.

wayfarer
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Joined: 21 Oct 2011, 12:36

Re: zbrush fibermesh

Post by wayfarer » 31 Oct 2012, 18:30

actually i was waiting for you to reply ;) , and again thank you for your great help, you were always be my mentor in this hair stuff , and you are always available , i will work on your answer.

wayfarer
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Re: zbrush fibermesh

Post by wayfarer » 31 Oct 2012, 20:14

Image

here is the problem, actually i read every little bit of you answer but i can't understand, where should i "set absolute size in SI units"? i use 2013 version, and thanks again for your attention ;)

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Mathaeus
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Re: zbrush fibermesh

Post by Mathaeus » 31 Oct 2012, 21:38

actually I have no newer SI version in front of me, otherwise I'd answer directly. According to online docs, should be a special node, called 'set segment size mode'. For zbrush fibermesh or kH stuff, which doesn't simulate automatically, you plug this node in any port of root ICE tree. Seems to be per object context. That is, just a switch for entire ICE point cloud.

wayfarer
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Re: zbrush fibermesh

Post by wayfarer » 02 Nov 2012, 08:17

problem still exist :(
Image

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CiaranM
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Re: zbrush fibermesh

Post by CiaranM » 02 Nov 2012, 13:50

Just set the ICE attribute self.shapesizeabsolute to true. Now the strand width will be defined in scene units, not pixels. So, you may need to adjust the strand width to compensate

wayfarer
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Re: zbrush fibermesh

Post by wayfarer » 02 Nov 2012, 16:14

thank you CiaranM from London it worked!!!
awesome
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