thanks, yes its freefabilabo wrote:So awsome... the best "pro" tools always come from users, if only we can compile all theses nice tools, it could be a very nice SI update !!
Will it be free ?
GUy, you really are doing a good job (and i love ur UI)
btw I took idea of image in UI from E.T animstore. It might look cheap at first sight but in the end it really helps locating & identfying PPG faster
The main reason why ICE particles are better for this kind of job is because Softimage ain't very good at displaying thousands of objects.I think you're selling yourself short. Tools like these are very handy and it looks like it's fleshed out really well.
Tools like these are simpler to use than particles for the quick and dirty placement of a bunch of objects.
And in combination with your Soft Transform tool it's a great combo.
For example simple primitive test shows that 3dsmax can display 20x more objects (like 20000 vs 1000) before its start to choke.
So the best thing would be a particle brush tool.