Joined: 09 Jun 2009, 11:59 Posts: 556 Location: warsaw
Hi here's updated plugin that I've been working on for some time. I didn't have time to test it in production environment so...as usual, If you find a bug, report it please!
It's like View Plane Proportional Transform tool, but for objects. LMB - translate, MMB - rotate, RMB - scale.
hold SHIFT to rotate/scale about point. Hold CTRL to transform all objects with full strength.
Press K] to switch between tool modes (t/r/s) Press ENTER to pop up preferences PPG.
Collision model is very simple (triangle mesh vs bounding sphere) and not accellerated (read: slow). By default collision happens between selected (static) objects and objects you move. Tool respect filters/auto key toolgle/children compensation buttons.
You will find it here: Model->component->View plane object... (I know, weird location)
I've included source code, if anyone brave to compile it under linux/32bit. Vc project has some hardcoded paths because my visual studio has stopped working as it should..
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