It is currently 19 Jun 2013, 04:12

All times are UTC + 1 hour [ DST ]




Post new topic Reply to topic  [ 101 posts ]  Go to page Previous  1 ... 3, 4, 5, 6, 7, 8, 9 ... 11  Next
Author Message
 Post subject: Re: quickinset
PostPosted: 26 Aug 2011, 22:47 
Offline

Joined: 22 Mar 2010, 18:43
Posts: 391
Throneinc wrote:
all under the same tool, named "extend", Creates the polygon just like create polygon tool, connects/bridge however you call it between 2 edges with a polygon, it can also delete a polygon all of that by just changing the modifier key, thats the kind of organization i would like to see in SI

I'm not a fan of stuffing a ton of functions into one tool. Using the three mouse buttons along with the status bar tool tip is fine. But once you have to start remembering Alt, Ctrl or Shift combinations I prefer a separate tool. Chances are I don't need to use the exposed tools in immediate succession anyway, so combining them is often pointless.


Top
 Profile  
 
 Post subject: Re: quickinset
PostPosted: 27 Aug 2011, 13:07 
Offline
User avatar

Joined: 09 Jun 2009, 11:59
Posts: 566
Location: warsaw
to be honest

having bevel, extrude and inset in single tool is quite logical.
but adding some more feature, more key combinations will also make tool more confusing.

Now I'm Max user for 10 years now but I prefer modeling in XSI ALOT.
The only thing xsi lacks of is more tools that fit xsis genius workflow :)

I will wait with releasing final version of my tool, hoping SAP will include source code for new split edge tool.

_________________
http://vimeo.com/origin/videos


Top
 Profile  
 
 Post subject: Re: quickinset
PostPosted: 27 Aug 2011, 13:42 
Offline

Joined: 22 Mar 2010, 18:43
Posts: 391
I wasn't knocking your tool by the way, I think it looks great. And having additional tools available to choose from is a great thing.


Top
 Profile  
 
 Post subject: Re: quickinset
PostPosted: 27 Aug 2011, 16:53 
Offline

Joined: 04 Jan 2010, 15:00
Posts: 70
it will! ;)
origin wrote:
to be honest

having bevel, extrude and inset in single tool is quite logical.
but adding some more feature, more key combinations will also make tool more confusing.

Now I'm Max user for 10 years now but I prefer modeling in XSI ALOT.
The only thing xsi lacks of is more tools that fit xsis genius workflow :)

I will wait with releasing final version of my tool, hoping SAP will include source code for new split edge tool.


Top
 Profile  
 
 Post subject: Re: quickinset
PostPosted: 27 Aug 2011, 20:44 
Offline
User avatar

Joined: 25 Aug 2011, 22:09
Posts: 20
iam having hard time compiling for 86x
Did you use Visual cpp 2008 or 2010 ? i tried 2010 but iam getting errors in conversion process :<


Top
 Profile  
 
 Post subject: Re: quickinset
PostPosted: 27 Aug 2011, 22:52 
Offline
User avatar

Joined: 09 Jun 2009, 11:59
Posts: 566
Location: warsaw
2008. Few months ago I tried 2010 but had alot of errors so I gave up.

_________________
http://vimeo.com/origin/videos


Top
 Profile  
 
 Post subject: Re: quickinset
PostPosted: 27 Aug 2011, 23:17 
Offline
User avatar

Joined: 25 Aug 2011, 22:09
Posts: 20
origin wrote:
2008. Few months ago I tried 2010 but had alot of errors so I gave up.

Iam going to trouble you a lil' bit and throw some question, iam truly not the programer type but, meh :P
I installed 2008 and finaly got the project file open, i had to change a few dependencies to point for XSI SDK folder...
But when i got into the compiling process i get these errors.
Code:
Creating library .\bin\nt-x86-32\pmQuickInset.lib and object .\bin\nt-x86-32\pmQuickInset.exp
pmQuickInset.obj : error LNK2019: unresolved external symbol __imp__glRasterPos2i@8 referenced in function "public: class XSI::CStatus __thiscall pmQuickInset::Draw(class XSI::ToolContext &)" (?Draw@pmQuickInset@@QAE?AVCStatus@XSI@@AAVToolContext@3@@Z)
pmQuickInset.obj : error LNK2019: unresolved external symbol __imp__glColor3f@12 referenced in function "public: class XSI::CStatus __thiscall pmQuickInset::Draw(class XSI::ToolContext &)" (?Draw@pmQuickInset@@QAE?AVCStatus@XSI@@AAVToolContext@3@@Z)
pmQuickInset.obj : error LNK2019: unresolved external symbol __imp__glPointSize@4 referenced in function "public: class XSI::CStatus __thiscall pmQuickInset::Draw(class XSI::ToolContext &)" (?Draw@pmQuickInset@@QAE?AVCStatus@XSI@@AAVToolContext@3@@Z)
pmQuickInset.obj : error LNK2019: unresolved external symbol __imp__glPolygonStipple@4 referenced in function "public: class XSI::CStatus __thiscall pmQuickInset::Draw(class XSI::ToolContext &)" (?Draw@pmQuickInset@@QAE?AVCStatus@XSI@@AAVToolContext@3@@Z)
pmQuickInset.obj : error LNK2019: unresolved external symbol __imp__glDisable@4 referenced in function "public: class XSI::CStatus __thiscall pmQuickInset::Draw(class XSI::ToolContext &)" (?Draw@pmQuickInset@@QAE?AVCStatus@XSI@@AAVToolContext@3@@Z)
pmQuickInset.obj : error LNK2019: unresolved external symbol __imp__glEnd@0 referenced in function "public: class XSI::CStatus __thiscall pmQuickInset::Draw(class XSI::ToolContext &)" (?Draw@pmQuickInset@@QAE?AVCStatus@XSI@@AAVToolContext@3@@Z)
pmQuickInset.obj : error LNK2019: unresolved external symbol __imp__glVertex3d@24 referenced in function "public: class XSI::CStatus __thiscall pmQuickInset::Draw(class XSI::ToolContext &)" (?Draw@pmQuickInset@@QAE?AVCStatus@XSI@@AAVToolContext@3@@Z)
pmQuickInset.obj : error LNK2019: unresolved external symbol __imp__glBegin@4 referenced in function "public: class XSI::CStatus __thiscall pmQuickInset::Draw(class XSI::ToolContext &)" (?Draw@pmQuickInset@@QAE?AVCStatus@XSI@@AAVToolContext@3@@Z)
pmQuickInset.obj : error LNK2019: unresolved external symbol __imp__glEnable@4 referenced in function "public: class XSI::CStatus __thiscall pmQuickInset::Draw(class XSI::ToolContext &)" (?Draw@pmQuickInset@@QAE?AVCStatus@XSI@@AAVToolContext@3@@Z)
pmQuickInset.obj : error LNK2019: unresolved external symbol __imp__glLineWidth@4 referenced in function "public: class XSI::CStatus __thiscall pmQuickInset::Draw(class XSI::ToolContext &)" (?Draw@pmQuickInset@@QAE?AVCStatus@XSI@@AAVToolContext@3@@Z)
pmQuickInset.obj : error LNK2019: unresolved external symbol __imp__glColor4d@32 referenced in function "public: class XSI::CStatus __thiscall pmQuickInset::Draw(class XSI::ToolContext &)" (?Draw@pmQuickInset@@QAE?AVCStatus@XSI@@AAVToolContext@3@@Z)

i tried opening visual c++ from XSI but no avail, so wtf all these errors about ?


Top
 Profile  
 
 Post subject: Re: quickinset
PostPosted: 28 Aug 2011, 01:01 
Offline
User avatar

Joined: 09 Jun 2009, 11:59
Posts: 566
Location: warsaw
You need to add text opengl32.lib in project->(projectname) properities->configuration properties->linker->additional dependencies

_________________
http://vimeo.com/origin/videos


Top
 Profile  
 
 Post subject: Re: quickinset
PostPosted: 28 Aug 2011, 01:26 
Offline
User avatar

Joined: 25 Aug 2011, 22:09
Posts: 20
origin wrote:
You need to add text opengl32.lib in project->(projectname) properities->configuration properties->linker->additional dependencies

yep, got it to work, thanks alot.


Top
 Profile  
 
 Post subject: Re: quickinset
PostPosted: 29 Aug 2011, 19:24 
Offline

Joined: 17 Jun 2009, 17:53
Posts: 52
How does the bevel work. I'm using it with the 2012 SP1 on x64 and I cannot get the Bevel to work what are the keys?


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic Reply to topic  [ 101 posts ]  Go to page Previous  1 ... 3, 4, 5, 6, 7, 8, 9 ... 11  Next

All times are UTC + 1 hour [ DST ]


Who is online

Users browsing this forum: No registered users and 2 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
Powered by phpBB © 2000, 2002, 2005, 2007 phpBB Group