Visibility locked by animation ?

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Frank1000
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Visibility locked by animation ?

Post by Frank1000 » 10 Jun 2017, 22:51

Hi,
can't find back how to make the object visible again. Seems it has a visibility animation but i c no keyframes :O

How can i unlock the visibility again ?

What does the blue round play sign mean if other than "animated" ?

Regards,
Frank

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Draise
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Re: Visibility locked by animation ?

Post by Draise » 12 Jun 2017, 16:00

You may have an override, or the animation set in another animation layer.

NNois
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Re: Visibility locked by animation ?

Post by NNois » 12 Jun 2017, 18:03

why not clicking "inspect overide" 99% of the time you will find this kind of things like that

Frank1000
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Re: Visibility locked by animation ?

Post by Frank1000 » 15 Jun 2017, 17:55

thx for replies :)
Still not sure how to handle this. Do i have animation layers for the visibility there ?
* Also, how do i inspect the override ? In the Script window as shown ?
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Mathaeus
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Re: Visibility locked by animation ?

Post by Mathaeus » 15 Jun 2017, 21:24

Message says that certain group, called 'Portfolio_Active' controls visibility. Usually this has nothing with animation. 'Group', here, could be SI Group, Layer, or Render Pass Partition. Perhaps all you need to do, it is to take look at Explorer and organize things there.
Generally, good habit when it comes to possible interfering, it is to use only one type of group, let's say Render Pass Partition, to deal with any type of visibility.

Frank1000
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Re: Visibility locked by animation ?

Post by Frank1000 » 16 Jun 2017, 10:09

ok than you. Yes seems i had organized it (longer time ago) somehow within the Default partition.
Now when i hit "h" there to unhde, it gives me another message im not sure how to interpret rt now.


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Mathaeus
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Re: Visibility locked by animation ?

Post by Mathaeus » 16 Jun 2017, 11:41

It seems you created a *layer* called portfolio_active, layer is not present anymore, but some info is still present, somewhere. Render pass structure is looking like default.
Long time ago Yoda said, 'never use layers in SI', but, well, when we are where we are, perhaps you can do something by usual creativity, let's say to create a new layer with exactly the same name, then, if that works, to deal with layer properties. Or, try to put the all objects, cameras and lights into SI Model, export that and import into fresh scene (that should give a chance to clear the layer info). Or, merge this scene into new scene.
Last edited by Mathaeus on 16 Jun 2017, 15:20, edited 1 time in total.

NNois
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Re: Visibility locked by animation ?

Post by NNois » 16 Jun 2017, 14:47

Frank1000 wrote:thx for replies :)
* Also, how do i inspect the override ? In the Script window as shown ?
It was just under your nose ;-)

Click and it leads you to the overide
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Frank1000
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Re: Visibility locked by animation ?

Post by Frank1000 » 17 Jun 2017, 10:46

ok thanks found the override source this way now :)

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