Excuse me guys.
Probably it's me. But can somebody explain me how to make Explosia work?
To me it doesn't render (Mental Ray).
I quite don't get it the whole Path thing to put in the shader.
Can anybody give me a precise step by step, please please please?....
- SOLVED: followed more carefully what Oleg showed in his video "getting started" on Vimeo. https://vimeo.com/137414970
EXPLOSIA FX - How to get it render??? - SOLVED
- Superpositivo
- Posts: 119
- Joined: 18 Feb 2013, 14:48
Re: EXPLOSIA FX - How to get it render??? - SOLVED
Glad you got it going. I tried it for a while but just didn't have a job for it. It is very good though, I liked it a lot. It was a while ago and I couldn't remember how I got it to work but it does work well.
-
- Posts: 20
- Joined: 31 Aug 2012, 10:35
Re: EXPLOSIA FX - How to get it render??? - SOLVED
Hello friends,
is anybody out there who still knows about Softimage / emFluids / Particles?
I'm struggling with caching smoke simulations. I'm using Smoke Basic compound by Eric Mootz. I'd like to cache the smoke so I can reuse it without simulating it again. And then import this into a new scene multiple times with time offset.
Is this possible? How can I do this?
Thanks for your help, guys!
Best
Wolfram
is anybody out there who still knows about Softimage / emFluids / Particles?
I'm struggling with caching smoke simulations. I'm using Smoke Basic compound by Eric Mootz. I'd like to cache the smoke so I can reuse it without simulating it again. And then import this into a new scene multiple times with time offset.
Is this possible? How can I do this?
Thanks for your help, guys!
Best
Wolfram
Who is online
Users browsing this forum: No registered users and 20 guests