Hello im just leaving this tutorial
https://texturing.xyz/pages/getting-sta ... brics-maps
& this breakdown here to give it another go later.
Both are about realistic fabric originally done with Nuke and Maya.
This guy uses similar techniques and achieved some cool results:
I was trying to follow the shader logic to see if it can be implemented in SI, got lost when michael cauchi did some UV rotation tricks.
Micro Fabric
Re: Micro Fabric
Looks cool. For fabric I thought it could be easier to just generate "real" fabric using for example this
http://leonardkoch.com/blog/2013/10/23/ ... ndy-moorer
and then render out maps from that that are large enough so no render time tricks would be necessary.
http://leonardkoch.com/blog/2013/10/23/ ... ndy-moorer
and then render out maps from that that are large enough so no render time tricks would be necessary.
softimage resources section updated Jan 5th 2024
Re: Micro Fabric
Very timely and handy tutorial.
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