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Arnold AOV's

Posted: 25 Apr 2016, 09:33
by Nox
Hello, I'm trying to make Albedo AOV in Arnold but not sure how to approach it. I know alSurface has dedicated AOV for that but what about Standard material?

Re: Arnold AOV's

Posted: 25 Apr 2016, 19:25
by forton
If you have to use standard pipe everything that affects color in emission color, emission on 100% and all the rest 0% that gives you kind of albedo.

Re: Arnold AOV's

Posted: 04 Nov 2016, 04:04
by xeraphine
Hey Nox, am wondering if you solve de albedo aov? And another questions can you point me out how to render al surface aov, aov lightgroups, etc