V-Ray for Softimage: Tutorials and Walkthrough

Discussions about rendering in SOFTIMAGE©
gdebello
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Re: V-Ray for Softimage: Tutorials and Walkthrough

Post by gdebello » 12 Dec 2013, 15:58

Soth3dlife wrote:I was wondering if anyone has had problems with normal mapping. It just doesn't seem to work like in MR by plugging the xsinormalMap
Connect the Normal Map Image node to the Bump input on the VRay Material. Go into VRay Material and select the maps Tab, then select the Bumps drop down and change it to Normal Map. I hope this helps.

*Edit - You also need to add a VRay Displacement Property to the object in the Property Menu.

Glen
I use Softimage for game development. Is there really anything else?
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curly
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Joined: 06 Oct 2010, 08:43

Re: V-Ray for Softimage: Tutorials and Walkthrough

Post by curly » 11 Feb 2014, 16:25

There's a new demo video about VRAY RT on youtube.

https://www.youtube.com/watch?v=m2uSInNtWvs


V-Ray RT for Softimage R&D Demo on ChaosGroupTV youtube channel.

I was wondering are you limited to the memory of your GPU card when you use VRAY RT in GPU mode?

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MauricioPC
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Re: V-Ray for Softimage: Tutorials and Walkthrough

Post by MauricioPC » 11 Feb 2014, 17:48

I guess so ... in the video he says that all the scene will be exported/loaded to the GPU for fast preview ... so ... if your scene is too heavy, probably your gpu won't be able to load everything.

The cool thing is that when you change something, like opening the door, V-Ray only recalculate the door, the rest is the same. Pretty smart.

Only changing geometry on the scene is slow, because you'll need to resend data to RT.

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