Connect the Normal Map Image node to the Bump input on the VRay Material. Go into VRay Material and select the maps Tab, then select the Bumps drop down and change it to Normal Map. I hope this helps.Soth3dlife wrote:I was wondering if anyone has had problems with normal mapping. It just doesn't seem to work like in MR by plugging the xsinormalMap
*Edit - You also need to add a VRay Displacement Property to the object in the Property Menu.
Glen