it's a double post on the forum, but I felt this 'belongs' here ;-)
http://timoschaedel.com/index.php?projectpage=1&projectid=40#Here's Sebastian's description of the project:
the whole production was about 8 weeks long, and softimage only. it was a really crazy time. like you can see in the credits we were a rather small team, but the greatest ive worked with so far. so big up to my "geile typen" ;p
it was the first big project with arnold as render, and our new pipeline (in house project, asset and render management).
as the idea was to create worlds consisting out of car parts we were facing a lot of diffuse reflection..there is glossy all over the place.
and instancing. it is incredible how fast arnold chew through all this data. our farm was rendering for 3 weeks non stop without any failed frames. i really doubt we could do that with mental ray
as being a rather small postproduction house (5 artist at all, 2d and 3d) we are used to have a tight 2d/3d workflow. usually we render a shitload of framebuffer to do the shading in nuke. as we've done a bunch of automotive spots in the past, it worked good so far.
with arnold we've finally had the chance to shade and light to a beauty render in 3d, then passing the raw reflection, diffuse data out to the comp department, recreating that beauty render in nuke to go on further. florian developed shaders for that. he is also the ceo of this place, so we value in house development a lot. in fact the pipeline work was an ongoing project during the subaru job.
at the end it was a great feedback for us, to have a bunch of freelancer work here, which besides tim, never worked with arnold nor with our pipeline before, but they all performed so well, under a very tight deadline.
so thanks once again to those being on the team, after all we had a great time.
-sebastian
If I find out more that can be shown with regards of NDA, i'll post it here.
rob