Search found 87 matches

by CiaranM
20 Aug 2012, 12:37
Forum: Open Discussion
Topic: How rendering should be
Replies: 91
Views: 14074

Re: How rendering should be

Export times are quite bad in XSI, because it´s single threaded, for some reason. It's not so much the export as it's the evaluation of the scene graph that's single threaded. The render plugin has to traverse the scene graph and evaluate all dependencies for the objects being rendered. From what I...
by CiaranM
15 Aug 2012, 13:44
Forum: News
Topic: Houdini big news
Replies: 30
Views: 6186

Re: Houdini big news

SreckoM wrote:Mostly because many of us here are freelancers, and for us it is almost impossible to have (pay) all of them.
In that case Houdini's still pretty damn expensive. Don't forget the annual upgrade plan and double the price if you don't want a node-locked license.
by CiaranM
15 Aug 2012, 11:07
Forum: News
Topic: Houdini big news
Replies: 30
Views: 6186

Re: Houdini big news

Houdini is great. A very fully featured and complex program with some really smart solutions for solving problems and moving data around your scene. It's great for complex and simple solutions alike and does some things Softimage can only dream of (I'm looking at you volumetrics!). Having said that ...
by CiaranM
14 Aug 2012, 11:25
Forum: ICE
Topic: do you know how to develop wave generator like this?
Replies: 16
Views: 1888

Re: do you know how to develop wave generator like this?

Rork wrote: So, again, learn to program ;-)
No need. The tools are publicly available. aaOcean + lattices = win
by CiaranM
14 Aug 2012, 11:24
Forum: ICE
Topic: do you know how to develop wave generator like this?
Replies: 16
Views: 1888

Re: do you know how to develop wave generator like this?

the interactive huge wave :D When this video first came out (it was made pre-ICE), it was stated on a few forums that the big waves were shaped using standard Softimage deformers. They probably just had a fancy front end to the tools. The real genius is in the Tessendorf wave deformer. Hats off to ...
by CiaranM
14 Aug 2012, 11:09
Forum: ICE
Topic: do you know how to develop wave generator like this?
Replies: 16
Views: 1888

Re: do you know how to develop wave generator like this?

Hi, the basic ocean effect is created with a Tessendorf wave deformer. Have you tried using Amaan Akram's aaOcean Suite ? Further deformation can be achieved with basic deformers in Softimage. The basis of this effect is relatively simple to achieve with the "reinterpret location to new geometr...
by CiaranM
25 Jul 2012, 14:55
Forum: Open Discussion
Topic: Softimage Creative (SIC) Survey and next meetup
Replies: 26
Views: 5350

Re: Softimage Creative (SIC) Survey and next meetup

Yes, volume rendering would be a HUGE help. ICE is so amazing but you can't do too much with particles/Lagoa unless you export it out to a different package to render. I don't think the answer lies within Mental Ray, although I know there are twenty or so people out there that are hanging on to it....
by CiaranM
04 Jul 2012, 14:47
Forum: Announcements
Topic: Maxwell Render 2.7 released
Replies: 32
Views: 6572

Re: Maxwell Render 2.7 released

Thanks for this - it looks like a really nice integration so far, I like it. Good job! Just a couple of problems that I noticed during some quick testing with the latest demo. - Maxwell Fire doesn't always update as expected. In Soft 2013 when I change some BSDF values, Fire won't update until I hit...
by CiaranM
07 Jun 2012, 12:31
Forum: Programming
Topic: “Mute" icon with Custom Operator
Replies: 1
Views: 3551

Re: “Mute" icon with Custom Operator

Hi, you can set the mute property of the custom operator. You'll probably want to add a parameter to display in the operator's PPG. Then in the OnClicked callback for the parameter, you can set the Operator.Mute value. http://download.autodesk.com/global/docs/softimage2013/en_us/sdkguide/si_om/Opera...
by CiaranM
07 Jun 2012, 10:06
Forum: Programming
Topic: Cant close python windows if they exist??
Replies: 9
Views: 2646

Re: Cant close python windows if they exist??

I've been told that the best method would be to get a list of all open windows in SI and then take names from that and destroy them. Whats the command for this? I've done the same in maya very easily but I cant find the command here after searching for a while. Since you're drawing pyQt UI windows,...
by CiaranM
30 Apr 2012, 00:11
Forum: Plugins
Topic: Soft Transform
Replies: 41
Views: 16143

Re: Soft Transform

Nice!
by CiaranM
28 Apr 2012, 15:45
Forum: Rendering
Topic: V-Ray for Softimage: Tutorials and Walkthrough
Replies: 34
Views: 17287

Re: V-Ray for Softimage: Tutorials and Walkthrough

Does anyone know whether the VraySphereFade option is available for Softimage? http://www.spot3d.com/vray/help/150SP1/tutorials_anim.htm#vraysphere So you can limit your raytracing to only reflective objects. ( Excellent raytracer but to slow for doing character animation.) That looks to be a reall...
by CiaranM
25 Feb 2012, 03:37
Forum: Plugins
Topic: quickPrimitive
Replies: 119
Views: 90263

Re: quickPrimitive

Does the pmQuickPrimitive command have a return argument for the class of primitive that was just drawn? I'd like to add support for this command to my plugin here: http://blog.blackredking.org/?p=184 . Otherwise it'd be cool to allow interactive adjustment of subdivs after the primitive has initial...
by CiaranM
25 Feb 2012, 03:04
Forum: Plugins
Topic: quickPrimitive
Replies: 119
Views: 90263

Re: quickPrimitive

This tool's even better than the last. Thanks again!
by CiaranM
25 Feb 2012, 03:03
Forum: Plugins
Topic: quickinset
Replies: 109
Views: 57553

Re: quickinset

Really awesome work. Thanks for sharing!!!
by CiaranM
09 Jan 2012, 13:07
Forum: ICE
Topic: Momentum3 issue
Replies: 3
Views: 1269

Re: Momentum3 issue

Sure, you just need to make use of linear and angular damping. You can animate this per island for some nice effects.

Example scene:
http://dl.dropbox.com/u/14344332/3D/XSI ... usters.zip