Search found 31 matches

by Robert_XSI
09 Oct 2012, 15:34
Forum: ICE
Topic: Ocean wave effect
Replies: 7
Views: 1602

Re: Ocean wave effect

gustavoeb wrote:so you know there is a tool (which are just some quick and nice compounds as you describe) that gives you amazing results, freely distributed and well kept by Amaan and you dont want to install it?
sorry, but it wont get much easier than that :)
ok. You win, and persuaded me... THX
by Robert_XSI
09 Oct 2012, 15:19
Forum: ICE
Topic: Ocean wave effect
Replies: 7
Views: 1602

Re: Ocean wave effect

Pancho wrote:There's something called google which shows you the desired results within the first 5 hits.
Ok. to be more serious I know aaOcean and just do not want to install it for this quick task, so that is why I asked for quick and nice compounds or any other turbulence solutions you might know of.
by Robert_XSI
09 Oct 2012, 15:10
Forum: ICE
Topic: Ocean wave effect
Replies: 7
Views: 1602

Re: Ocean wave effect

Pancho wrote:There's something called google which shows you the desired results within the first 5 hits.
Ahh, I did not know about that. Thanks.
by Robert_XSI
09 Oct 2012, 15:03
Forum: ICE
Topic: Ocean wave effect
Replies: 7
Views: 1602

Ocean wave effect

Hi, I am trying to make an ocean wave effect by using turbulence nodes, and it is working nicely. Unfortunately It is rather a smooth wave, not like a stormy ocean. Can you share me some ideas of making nice ocean waves with the built in nodes, or some nice little ice compounds I could use? THX Robert
by Robert_XSI
13 Sep 2012, 17:03
Forum: Simulation
Topic: Mixing cloth simulation and hand animation
Replies: 3
Views: 1608

Re: Mixing cloth simulation and hand animation

Thanks SamHowell and Tekano for your help, I tried mixing two animations and one simulation and it looks promising.
by Robert_XSI
13 Sep 2012, 11:48
Forum: Simulation
Topic: Mixing cloth simulation and hand animation
Replies: 3
Views: 1608

Mixing cloth simulation and hand animation

Hi! I have a task to do and collecting ideas for solution. I have a nice wavy silky scarf which comes into picture with a nice bend and lays on the table by a product (colliding with them), then as blown by a small breeze it goes out with nice waves on it. So it should be somewhat snakeish with nice...
by Robert_XSI
13 Sep 2012, 11:29
Forum: ICE
Topic: Proximity to objects problem
Replies: 4
Views: 917

Re: Proximity to objects problem

Thanks a lot Tekano for the detailed explanation, I will have a look.
by Robert_XSI
12 Sep 2012, 17:59
Forum: ICE
Topic: Proximity to objects problem
Replies: 4
Views: 917

Re: Proximity to objects problem

For the sticking of the particles, try: |Get self.emitLocation| -> |Get .pointPosition| -> |Set self.pointPosition| (Oh and ofc time varying has to be switched of in the emitter) Thanks for your reply, I tried it before, but it only works when the weight map is not attached inside the emit from geo...
by Robert_XSI
12 Sep 2012, 13:32
Forum: ICE
Topic: Proximity to objects problem
Replies: 4
Views: 917

Proximity to objects problem

Hi! I have a sphere and a grid, and I want to make a proximity weight map on both meshes, but I have Cycle breaking problems when using ice trees on both the grid and the sphere, so it only works for one mesh at the same time. When I connect the second ice tree, it says Cycle breaking, and the icetr...
by Robert_XSI
13 Oct 2011, 18:05
Forum: ICE
Topic: Implosia FX - new ICE based shatter
Replies: 89
Views: 35319

Re: Implosia FX - new ICE based shatter

Impolsia FX 2.0 can be downloaded, here.
http://procedural.tumblr.com/downloads/

Newcomer alert: please use the URL tags - HB
by Robert_XSI
04 Oct 2011, 07:11
Forum: ICE
Topic: Using a point cloud to deform a mesh, help needed!
Replies: 5
Views: 768

Re: Using a point cloud to deform a mesh, help needed!

Lagoa would be ideal for this. i just do not know how to connect a pointcloud to a mesh. any ideas?
by Robert_XSI
04 Oct 2011, 06:41
Forum: ICE
Topic: Implosia FX - new ICE based shatter
Replies: 89
Views: 35319

Re: Implosia FX - new ICE based shatter

Hi! fantastic tool! does giga boolean works as subract and intersection too? it does not here.
by Robert_XSI
11 Jan 2010, 11:37
Forum: ICE Compounds
Topic: Joe Compound
Replies: 20
Views: 17902

Re: Joe Compound

What is expose value hack good for?? :ymblushing:

How can it be used?

Thanks for your compounds!
by Robert_XSI
11 Nov 2009, 13:00
Forum: Plugins
Topic: PolyMesh Duplicator v1.2.1
Replies: 65
Views: 45792

Re: PolyMesh Duplicator v1.1

Thanks Nassosy for you reply and the compound. It is such a great tool, so as ICE. I am only a newbie, but sucking in ICE info.. Unfortunately I rather thought about the other movie, this one http://vimeo.com/6999806 Can I attach your duplicated objects to another cloud points, just like in the abov...
by Robert_XSI
10 Nov 2009, 11:12
Forum: Plugins
Topic: PolyMesh Duplicator v1.2.1
Replies: 65
Views: 45792

Re: PolyMesh Duplicator v1.1

Thanks for your great tool!! :ymhug: Is it possible to reproduce this effect with your addon? http://vimeo.com/groups/ice/videos/6999806 http://vimeo.com/groups/ice/videos/6996197 And I would like to make, for instance, random distribution of these spheres, is it possible somehow. Thanks in advance!