Search found 1129 matches

by FXDude
01 Sep 2023, 03:40
Forum: News
Topic: AI Artificial Intelligence ChatGPT & XSI & Stable Diffusion
Replies: 7
Views: 19812

Re: AI Artificial Intelligence ChatGPT & XSI & Stable Diffusion

Is there a USD addon for XSI? to import and export USD files? I am new to USD but been hearing a lot about it lately. "Shekn" has made an XSI implementation, and I've imported the "kitchen", which is all great sub-d modeling. If you sub-d -everything- twice, everything looks pri...
by FXDude
01 Sep 2023, 02:29
Forum: Materials & Shaders
Topic: Better shading in veiwport
Replies: 4
Views: 21440

Re: Better shading in veiwport

It is a shaded mode on image All that seems to be just well tweaked, but regular OGL phong, with varying specular levels and "width" or "roughness" Otherwise, you can add a "realtime shader" for reflections in "Open GL" shading mode, but as mentioned, using t...
by FXDude
01 Sep 2023, 01:51
Forum: Modeling
Topic: Crashes when modeling
Replies: 13
Views: 25570

Re: Crashes when modeling

I know that there is a bug with 2015 where it crashes if you have a render region open and you move inside the viewport. I think the most stable version is 2014 sp2. If anyone has that version to give me that would be cool. 9) I have the network license that only gives me 2015. Hum ... haven't expe...
by FXDude
27 Aug 2023, 00:19
Forum: Plugins
Topic: quickPrimitive
Replies: 119
Views: 92483

Re: quickPrimitive

what is the hotkey to bring up the "pie menu" ? Jesus ! it was "in my face" the whole time (lol) --> right-mouse-button hold it wasn't written anywhere that I could find (?) and that was after trying all keyboard keys like the good old days lol (with the tool active) Also BTW , ...
by FXDude
25 Aug 2023, 22:04
Forum: WIP
Topic: What are you working on?
Replies: 78
Views: 98632

Re: What are you working on?

dovanlinh1812 wrote: 21 Aug 2023, 09:36 I am still using Softimage to create game assets for the game of the company I work for, you can refer to some games like Bob World Adventure 3D, Jackal Retro.
play.google.com/store/apps/details?id=com.falcon.adventure.bob.run
play.google.com/store/search?q=jackal%20retro&c=apps
Cool ! B-)
by FXDude
25 Aug 2023, 20:27
Forum: WIP
Topic: What are you working on?
Replies: 78
Views: 98632

Re: What are you working on?

I'm working in Production now for VFX. Because of the writer strike, things are weird in Canada/US right now. I haven't done actual 3D since the EoL of Softimage. Started to get my feet wet with Modo again. I'm personally still looking for work (in comp), but there is literally -nothing- to even ap...
by FXDude
25 Aug 2023, 19:31
Forum: Modeling
Topic: Crashes when modeling
Replies: 13
Views: 25570

Re: Crashes when modeling

At least the MX roundish issue you pointed to, was an actual issue .. .. so feel free to post random XSI issues ( if "real") I'm sure you could find some, at least it makes some activity around here lol otherwise .. thanks for adding the << ... in my case. >> after my reply ;) ( just to sa...
by FXDude
25 Aug 2023, 19:21
Forum: Modeling
Topic: Softimage crashes when modeling
Replies: 6
Views: 11162

Re: Softimage crashes when modeling

wireframex wrote: 09 Dec 2021, 19:19 I don't have particular instability problem with SI and have many add-ons / plugins :
I know ... right ? :-? [-(
by FXDude
25 Aug 2023, 19:19
Forum: Plugins
Topic: quickPrimitive
Replies: 119
Views: 92483

Re: quickPrimitive

I don't know why but this plugin is causing random crashes I've just installed this ... ( with no "random crashes" ) And **IF** you are getting "random crashes", it's probably not this, as you reported getting crashes with barely any addons installed. ( all pretty basic ) https:...
by FXDude
24 Aug 2023, 20:56
Forum: Plugins
Topic: MX_Roundish Can't find it anywhere.
Replies: 23
Views: 33371

Re: MX_Roundish Can't find it anywhere.

Seems to work here ... https://i.imgur.com/u0ohUf6.jpg What's NOT working though, is the last bit setting the "stick on surface" by default which only applies to the first mxRoundish ( because they are all of the same name, not a big deal though, so might just remove that ) Also, for anyon...
by FXDude
23 Aug 2023, 03:11
Forum: Modeling
Topic: Crashes when modeling
Replies: 13
Views: 25570

Re: Crashes when modeling

Maybe .. I don't know .. maybe someone else might have an Idea why XSI crashes so much ?
( not that it's "immune" to crashing lol )
by FXDude
23 Aug 2023, 02:40
Forum: Modeling
Topic: Crashes when modeling
Replies: 13
Views: 25570

Re: Crashes when modeling

yes you will loose all preferences etc ...
being what anyone in production has to go through every time ( not in XSI )
by FXDude
23 Aug 2023, 02:22
Forum: Modeling
Topic: Crashes when modeling
Replies: 13
Views: 25570

Re: Crashes when modeling

I know that XSI is stabile but it crashes quite often. whaaat ? does that make sense ? (lol) I think that this happens because of the plugins I use. Same crashes happened on my old workstation. well.. try resetting your preferences ... ( deleting your XSI user profile which would be recreated upon ...
by FXDude
23 Aug 2023, 02:07
Forum: Modeling
Topic: Crashes when modeling
Replies: 13
Views: 25570

Re: Crashes when modeling

You replied with my original inquiry about your "issue", which I reworded (after your quick reply ) because I somehow don't feel that your being "genuine" (?) But anyhoo ... personally haven't ever seen or come across that ... ( and it's not XSI that is notorious for "random...
by FXDude
23 Aug 2023, 01:51
Forum: Modeling
Topic: Crashes when modeling
Replies: 13
Views: 25570

Re: Crashes when modeling

I've got this crash quite often when modleing. It happens suddenly. Do you know what is going on and hot to fix this? It's said " doesn't support oApp.OneClickGetState" .. sorry, wasn't able to reproduce your over-detailed steps ;) And if I may, all you seem to post is just random XSI pro...
by FXDude
23 Aug 2023, 01:09
Forum: Plugins
Topic: MX_Roundish Can't find it anywhere.
Replies: 23
Views: 33371

Re: MX_Roundish Can't find it anywhere.

Hi Mc_Axe, Try this ! sel = application.Selection; GrowSelection(null); // Grow poly selection to survive subsequent poly collapse CreateCluster(null); // Creates Temp Poly Cluster //( without re-naming it .. as doesn't seem to work, but no matter ) SelectMembers( sel + ".polymsh.cls.Polygon&qu...