Search found 113 matches

by hidalgo
22 Jan 2014, 19:45
Forum: ICE
Topic: Lagoa Sand !?
Replies: 13
Views: 1124

Re: Lagoa Sand !?

Amin compound its not covering real sand behaviour as i have said in my previous post, those settings are coming out of the box from lagoa already, what i searching is how to achive a more photorealistic look, the one for example you can see in Lagoa trailer, i talk about custom shapes, randomize po...
by hidalgo
22 Jan 2014, 11:43
Forum: ICE
Topic: Lagoa Sand !?
Replies: 13
Views: 1124

Re: Lagoa Sand !?

thanks sant0s i am dumb, i tried that before, but for some reasons i couldnt plug the node into the right slot, now apparently i did something wrong in first place...
thanks again :)

btw how you randomize the size of the particles?
by hidalgo
22 Jan 2014, 10:16
Forum: ICE
Topic: Lagoa Sand !?
Replies: 13
Views: 1124

Re: Lagoa Sand !?

@Bullit first two places i have checked vimeo and youtube :D seems there is nothing on the subject in terms of tutorials, third place i checked google groups of exocortex, nothing there too.. @caledonian_tartan thanks i did pass on to it, but this resamble more of a basic template for creating sands...
by hidalgo
22 Jan 2014, 09:11
Forum: ICE
Topic: Lagoa Sand !?
Replies: 13
Views: 1124

Lagoa Sand !?

Hello,

does anybody have a preset or generally speaking settings to create sand with lagoa? i have made few tests, but i dont know what particular value could create the correct look of sand.
thank you for your support.
by hidalgo
21 Jan 2014, 08:41
Forum: ICE
Topic: syflex wind controllers
Replies: 5
Views: 906

Re: syflex wind controllers

@EricTRocks yeah i had initially, but i was after a more natural look

@Daniel Brassard as far as i know a dynamic or simulated objects (the petal) can't be constraint to anything, maybe i am wrong..
by hidalgo
20 Jan 2014, 20:37
Forum: ICE
Topic: syflex wind controllers
Replies: 5
Views: 906

syflex wind controllers

Hello guys,

there is any way to have more control over the syflex wind? i am trying to have a petal to gently float from a point to another doing a "sort" of leaf path, but the wind controller its way to imprecise to rely only on that...any suggestions?

Thank you
by hidalgo
20 Jan 2014, 15:43
Forum: Rigging & Face Robot
Topic: adding controller after rigging
Replies: 11
Views: 1910

Re: adding controller after rigging

thanks, i will let you know for sure ;)
by hidalgo
20 Jan 2014, 09:43
Forum: Rigging & Face Robot
Topic: adding controller after rigging
Replies: 11
Views: 1910

Re: adding controller after rigging

Hey, thank you for taking the time to do the tutorials SpookyMunky, much apreciated... thing is i am sure my characters have somethings wrong, cause i was already doing the same process, but i am sure now that its a bug coming from have switch 3 different versione of xsi and 2 of gear along the way ...
by hidalgo
18 Jan 2014, 21:41
Forum: Rigging & Face Robot
Topic: Deformation on lower jaw rig
Replies: 13
Views: 2217

Re: Deformation on lower jaw rig

actually i did something different, i have taken the nulls with the kine state and parent them directly to the group null copy/pasting theyre original position into the new group (cause they where switching to the zero point of the newly group) they keep they're original position that way... thank y...
by hidalgo
18 Jan 2014, 18:31
Forum: Rigging & Face Robot
Topic: Deformation on lower jaw rig
Replies: 13
Views: 2217

Re: Deformation on lower jaw rig

i guess i am doing something wrong then, cause if i take the controller with the static kine state and parent them to the "group" controller they go out of theyre original position and screw the mesh...
by hidalgo
18 Jan 2014, 16:53
Forum: Rigging & Face Robot
Topic: Deformation on lower jaw rig
Replies: 13
Views: 2217

Re: Deformation on lower jaw rig

Thank you Sil3 for the tip, so for the upper face you think that only a bone linked with the jaw bone could work for the deformation? i will try that now About the sticky lips i have made a compound in ice, but that one seems not yet working properly ( specifically considering that now sticks the li...
by hidalgo
18 Jan 2014, 10:08
Forum: Rigging & Face Robot
Topic: Deformation on lower jaw rig
Replies: 13
Views: 2217

Re: Deformation on lower jaw rig

Thank you guys, i actually saw the dorritos video and i have found it back then really cool, i have not being totally clear and i am sorry. What i meant in my request is that if you check carefully the jaw area and lips of the video reference, the overall look of the face is of a generally speaking ...
by hidalgo
18 Jan 2014, 00:34
Forum: Rigging & Face Robot
Topic: Deformation on lower jaw rig
Replies: 13
Views: 2217

Re: Deformation on lower jaw rig

thats an amazing exercise of "theory" but i would need something more "practic" i know how to setup a rig and constraint, but this is a bit more of an excercise....so i need more practical examples if possible. actually i am not speaking about sticky lips only, but on the possibi...
by hidalgo
18 Jan 2014, 00:25
Forum: ICE
Topic: visualizing point id
Replies: 4
Views: 738

Re: visualizing point id

thank you xsisupport...
by hidalgo
17 Jan 2014, 22:41
Forum: ICE
Topic: visualizing point id
Replies: 4
Views: 738

Re: visualizing point id

thanks pancho for the help! ah! i like that user name ehe :D

i am dumb i have found that i can do it automatically in xsi without ice...
by hidalgo
17 Jan 2014, 22:14
Forum: ICE
Topic: visualizing point id
Replies: 4
Views: 738

visualizing point id

Hello,

how do you visualize the point id of a mesh with ice? i have totally forgot it :D