Search found 302 matches
- 08 Sep 2010, 18:48
- Forum: Rigging & Face Robot
- Topic: shoulder rigging issue
- Replies: 9
- Views: 2706
Re: shoulder rigging issue
as you said,i also did this,the envelopes came form a preset and i renamed it Envelope_Weights (from link_torso) but still something's not good and man i really appreciate your time you spend to help me edit another thing i did was to create a group of the exactly deformers that control the torso me...
- 08 Sep 2010, 18:20
- Forum: Rigging & Face Robot
- Topic: shoulder rigging issue
- Replies: 9
- Views: 2706
Re: shoulder rigging issue
izze thanks for the reply
this is what i did with the ICE (first time that im using it)
but i still do something wrong it seems
this is what i did with the ICE (first time that im using it)
but i still do something wrong it seems
- 08 Sep 2010, 16:29
- Forum: Rigging & Face Robot
- Topic: shoulder rigging issue
- Replies: 9
- Views: 2706
Re: shoulder rigging issue
thanks a lot :D actually you helped a lot! also i mentioned unity as an example^^ i found what needed,at least inside softimage here http://softimage.wiki.softimage.com/xsidocs/fd916805.htm#Rfd38711 now im having a weird problem,because my compound appears red and when i do everything the link above...
- 08 Sep 2010, 11:42
- Forum: Rigging & Face Robot
- Topic: shoulder rigging issue
- Replies: 9
- Views: 2706
shoulder rigging issue
Hi,im having the following problem i use softimage biped rigs a problem emerged when i tried to pose a character, when i rotate the arm from the side,it looks okay but when i rotate it from the front,it stretches really bad also there are some problems with preserving the volume please note im not e...
- 08 Sep 2010, 10:06
- Forum: WIP
- Topic: an ordinary story
- Replies: 228
- Views: 34790
Re: an ordinary story
My dream is to make it a video game,thats why i went 3d in the 1st place,however i dont have the knowledge needed (mainly programming)but i miss other skills in 3d as good rigging... so i create the content,like they are going to be in a game,and i plan making an illustrated book of the story the st...
- 08 Sep 2010, 08:54
- Forum: WIP
- Topic: an ordinary story
- Replies: 228
- Views: 34790
an ordinary story
Hello everyone,I'm Shadow Explorer, here's some characters from a project i have in development. As a project it started 10 years ago by me and a good friend ;) I started to learn 3d in 2006 using 3ds max and one year ago i switched to softimage as my main modelling program (i can model in maya too)...
Re: Honda NSX
Well done,you have made a great nsx model,^^
renders are awasome too
renders are awasome too
- 18 Feb 2010, 21:40
- Forum: Rigging & Face Robot
- Topic: export rig with animation problem
- Replies: 11
- Views: 2135
Re: export rig with animation problem
characters are now fixed thanks
i hope to learn how to make good renders to show something here
i hope to learn how to make good renders to show something here
- 17 Feb 2010, 11:28
- Forum: Rigging & Face Robot
- Topic: export rig with animation problem
- Replies: 11
- Views: 2135
Re: export rig with animation problem
thanks it works
the only bad thing is i cant export to fbx, but oh well
right now im exporting .xsi importing to max (i hope its not forbidden word here )
and from there i can export...
the only bad thing is i cant export to fbx, but oh well
right now im exporting .xsi importing to max (i hope its not forbidden word here )
and from there i can export...
- 16 Feb 2010, 22:33
- Forum: Rigging & Face Robot
- Topic: export rig with animation problem
- Replies: 11
- Views: 2135
Re: export rig with animation problem
thanks i'll check it as well
- 16 Feb 2010, 17:46
- Forum: Rigging & Face Robot
- Topic: export rig with animation problem
- Replies: 11
- Views: 2135
Re: export rig with animation problem
i want the rigs to be used in a game engine so collada fbx and .x are fine (or any other universal format that can easily be converted) every source i checked states that there must be a shadow rig created to plot the animation :\ i must thank you for your interest with helping out since im new here...
- 16 Feb 2010, 17:24
- Forum: Rigging & Face Robot
- Topic: export rig with animation problem
- Replies: 11
- Views: 2135
Re: export rig with animation problem
there is no face robot animation though
only the game bones it created
and the same thing happens to rigs without facerobot bones at all
only the game bones it created
and the same thing happens to rigs without facerobot bones at all
- 16 Feb 2010, 16:38
- Forum: Rigging & Face Robot
- Topic: export rig with animation problem
- Replies: 11
- Views: 2135
Re: export rig with animation problem
softimage 2010
- 16 Feb 2010, 15:23
- Forum: Rigging & Face Robot
- Topic: export rig with animation problem
- Replies: 11
- Views: 2135
export rig with animation problem
hello, i have a problem im a relatively new softimage user, i rigged all my characters with biped (default settings) and without shadow rigs since its 12rigs in total all the rigs are default biped with facerobot exported bones for game some have chains added and they are skin weighted... Is there a...