Search found 196 matches

by adrencg
31 Jan 2014, 00:16
Forum: ICE
Topic: Can I get a little help understanding ICE states?
Replies: 13
Views: 2723

Can I get a little help understanding ICE states?

I've been trying to set up an effect, but without the result I'm looking for. I have an object that's covered with particles. I want to use a null to move the particles off the object using the curlnoise framework node. I can do that by using modulate by null, but the problem is that any particles t...
by adrencg
30 Jan 2014, 13:19
Forum: General & Troubleshooting
Topic: Turbulize particle velocity -- some particles get stuck
Replies: 3
Views: 684

Re: Turbulize particle velocity -- some particles get stuck

yes its a known problem with strong turbulance that particles get stuck in 'valleys' (not just in XSI :D ) try curl noise instead, whilst a bit more setup I do believe that is what it was designed for and you will not get particles 'stuck' unless there is some other logic in your tree making them '...
by adrencg
29 Jan 2014, 22:08
Forum: General & Troubleshooting
Topic: Turbulize particle velocity -- some particles get stuck
Replies: 3
Views: 684

Turbulize particle velocity -- some particles get stuck

I've noticed that every time I use that node, there's always groups of particles that hang in the air, while other do their thing and move around correctly. Does anyone know why this happens?
by adrencg
29 Jan 2014, 19:06
Forum: General & Troubleshooting
Topic: Cached particle sims won't read properly
Replies: 7
Views: 1581

Re: Cached particle sims won't read properly

I was using cache on file node to write and then read. And it has worked for me many times. But now it works when it wants to. I've also tried using the cache manager and mixer, and everything seems ok until I open the scene again. Then there's nothing there when the sim plays. I've had this issue i...
by adrencg
29 Jan 2014, 18:01
Forum: General & Troubleshooting
Topic: Cached particle sims won't read properly
Replies: 7
Views: 1581

Re: Cached particle sims won't read properly

If this helps any for a diagnosis, sometimes I get the red error message at the bottom that says x cache file could not be found. But it exists and is in the right place.
by adrencg
29 Jan 2014, 16:58
Forum: General & Troubleshooting
Topic: Cached particle sims won't read properly
Replies: 7
Views: 1581

Cached particle sims won't read properly

I was trying to render a scene with a color pass and Ao pass. Once the color pass is done, and it switched to the Ao pass, the particles stopped reading. Then they stopped reading on the other pass too. Is there any special trick that'll make the cache on file node work properly?
by adrencg
23 Jan 2014, 06:07
Forum: General & Troubleshooting
Topic: Memory leak when working in a certain scene.
Replies: 1
Views: 475

Re: Memory leak when working in a certain scene.

I had noticed that the RAM was running out when making a Capture preview (3600 frames). Actually, when letting the animation play in the timbar, I noticed that my ram usage increases with each tick of a frame. Does that specify anything?
by adrencg
23 Jan 2014, 05:22
Forum: General & Troubleshooting
Topic: Memory leak when working in a certain scene.
Replies: 1
Views: 475

Memory leak when working in a certain scene.

I'm finding that if I work in this scene, my 32GB of ram is eaten up and my computer slows to a crawl until I kill XSi in the task manager. Is there any kind of troubleshooting i can do to see what is causing this issue?
by adrencg
07 Jan 2014, 19:51
Forum: General & Troubleshooting
Topic: Scene hangs on open because of "resimulating time samples".
Replies: 2
Views: 679

Re: Scene hangs on open because of "resimulating time samples".

Thanks I'll remember that trick next time. In this case, I just merged the scene into a new one.

the odd thing about that re-simulation that always happens is that all sims are cached, so I'm wondering what Softimage is doing if its not just reading the cache files.
by adrencg
07 Jan 2014, 18:26
Forum: General & Troubleshooting
Topic: Scene hangs on open because of "resimulating time samples".
Replies: 2
Views: 679

Scene hangs on open because of "resimulating time samples".

There's some emTopoilizer caches and some particle .icecache files in this scene. It's been stuck trying to open for about 30 minutes. Will it ever open?

Can I set the time bar to 0 fames externally somehow?
by adrencg
02 Jan 2014, 14:10
Forum: General & Troubleshooting
Topic: What determines the depth render channel's values?
Replies: 2
Views: 534

Re: What determines the depth render channel's values?

Ok, but what determines where the black degrades to white? But it's ok now, because I was render in 8bit PNG and couldn't get the information out of it. Once I switched to EXR, I can extract the entire depth colors out.
by adrencg
02 Jan 2014, 08:58
Forum: General & Troubleshooting
Topic: What determines the depth render channel's values?
Replies: 2
Views: 534

What determines the depth render channel's values?

I thought it was the camera clipping plane, but that appears to not be it.
by adrencg
27 Dec 2013, 05:29
Forum: General & Troubleshooting
Topic: error -2147467259 on random render nodes
Replies: 0
Views: 493

error -2147467259 on random render nodes

Does anyone ever get this error when using multiple machines running xsibatch to get an animation rendered? I get this error(and halted renders) on random machines and it's very mysterious. I'm using Redshift and Mental Ray on different passes, but it sometimes happens with either engine, so there's...
by adrencg
16 Dec 2013, 17:04
Forum: ICE
Topic: Delete polygons inside a null?
Replies: 4
Views: 704

Re: Delete polygons inside a null?

Thanks --- Steve Blair bails me out again.

I understand now I was kind of on the right track, but in a little over my head.
by adrencg
16 Dec 2013, 16:47
Forum: ICE
Topic: Delete polygons inside a null?
Replies: 4
Views: 704

Re: Delete polygons inside a null?

Thanks for the help. This kind of thing in ICE is new to me, and I'm still learning how to use conditionals.

Image

My trouble is knowing what to put in the True and False so I can get the result to plug into the filter.
by adrencg
16 Dec 2013, 06:33
Forum: ICE
Topic: Delete polygons inside a null?
Replies: 4
Views: 704

Delete polygons inside a null?

I followed a great tutorial to disconnect components in side of a null. How can I use the Apply Delete Polygon compound to delete those polygons instead?