Search found 196 matches

by adrencg
15 Jun 2014, 19:20
Forum: ICE
Topic: Some help stick and unsticking particles with collision?
Replies: 10
Views: 1635

Re: Some help stick and unsticking particles with collision?

Ok, so here's the what I'm trying to get as an end result... I have the balls being picked up by the large sphere, but they need to stay alive while stuck to the sphere for about short time (to be determined) and then delete. I've tried setting the age limit upon the first trigger, and then use a &q...
by adrencg
13 Jun 2014, 23:24
Forum: ICE
Topic: Some help stick and unsticking particles with collision?
Replies: 10
Views: 1635

Re: Some help stick and unsticking particles with collision?

One more thing...after the second state is reached, where would a modify particle size be plugged to make the particles newly stuck to the ball scale down to zero over time?

Would one more state be needed? It seems like that resizing could be done in the second state node.
by adrencg
13 Jun 2014, 22:45
Forum: ICE
Topic: Some help stick and unsticking particles with collision?
Replies: 10
Views: 1635

Re: Some help stick and unsticking particles with collision?

xsisupport wrote:Seems easy enough
Easy for Steve Blair. Thanks Mr Blair...going in my ICE notebook.
by adrencg
13 Jun 2014, 21:21
Forum: ICE
Topic: Some help stick and unsticking particles with collision?
Replies: 10
Views: 1635

Re: Some help stick and unsticking particles with collision?

Bullit wrote:Well might change to another state that doesn't have the stick to location with that sphere. So i would just put another state. It seems in your setup your trigger is doing nothing.
haha, I know. I wasn't sure what to do next. This is where I'm lost.
by adrencg
13 Jun 2014, 20:39
Forum: ICE
Topic: Some help stick and unsticking particles with collision?
Replies: 10
Views: 1635

Some help stick and unsticking particles with collision?

I have a simple setup which will represent the larger scene, once I figure out how this can be done.... I want to have the red balls sticking to a turbulent coil (which I already have set up with stick to location -- see image). When the green ball moves across the area, I want the red balls to beco...
by adrencg
19 May 2014, 00:59
Forum: Announcements
Topic: Strand Collision Framework
Replies: 23
Views: 22001

Re: Strand Collision Framework

This is great and it seems to work perfectly for hair once the emitter is set to segments instead of capsules.

Is there a way to taper the ends?
by adrencg
21 Apr 2014, 15:17
Forum: Announcements
Topic: emTopolizer2 v.2.2 (featuring "the new polygonizer core")
Replies: 14
Views: 12804

Re: emTopolizer2 v.2.2 (featuring "the new polygonizer core")

If you use Softimage and don't have this plugin, there's so many things you won't be getting done.
by adrencg
30 Mar 2014, 21:15
Forum: ICE
Topic: caached particles dont load...
Replies: 7
Views: 1662

Re: caached particles dont load...

origin wrote:If you have icetree also in modeling stack, duplicate the pointcloud and apply cache to this pc (so modeling stack will stay and mixer op will be over it). Also caching with animate->plot is most reliable.
Thanks. I've got something that works more often by using your method.
by adrencg
27 Mar 2014, 19:28
Forum: Open Discussion
Topic: Migration to maya/max = turn the other cheek
Replies: 20
Views: 5141

Re: Migration to maya/max = turn the other cheek

The phrase "class action lawsuit" had run through my head. But would there really be any legal grounds for it?
by adrencg
25 Mar 2014, 17:45
Forum: ICE
Topic: caached particles dont load...
Replies: 7
Views: 1662

Re: caached particles dont load...

This is now driving me crazy too. If I reload a scene with cache on file node in an ICE tree, I can't see the particles, even though the cache sequence exists and is in the right location. I have to re-write the sim for it to work.
by adrencg
22 Mar 2014, 19:53
Forum: General & Troubleshooting
Topic: RETIREMENT Q&A
Replies: 32
Views: 20063

Re: RETIREMENT Q&A

Why would any of you stay with Autodesk after this BS? Do you really want to keep giving them your money? There's other software besides Maya and MAX.

Autodesk is never going to stop doing what they do if you keep supporting them with your money.
by adrencg
22 Mar 2014, 19:48
Forum: ICE
Topic: caached particles dont load...
Replies: 7
Views: 1662

Re: caached particles dont load...

Happens to me too. It's a dodgy system.

Are you applying cache on file node to the ICE tree with the particles, or making an empty pointcloud?
by adrencg
21 Mar 2014, 16:35
Forum: General & Troubleshooting
Topic: Ever had you computer go to sleep in the middle of a render?
Replies: 5
Views: 1276

Re: Ever had you computer go to sleep in the middle of a render?

I have one computer that won't go to sleep no matter what's set in the options. I have to do it manually.
by adrencg
21 Mar 2014, 15:35
Forum: General & Troubleshooting
Topic: Ever had you computer go to sleep in the middle of a render?
Replies: 5
Views: 1276

Re: Ever had you computer go to sleep in the middle of a render?

Thanks, guys I'll look at all that stuff. What's odd to me is that I've been using Windows 7 since the day it was released, and this has never happened before. The computer never goes into it's sleep mode(I have it set for 2 hours), whether it's serving files as a render master, or actually doing a ...
by adrencg
21 Mar 2014, 13:39
Forum: General & Troubleshooting
Topic: Ever had you computer go to sleep in the middle of a render?
Replies: 5
Views: 1276

Ever had you computer go to sleep in the middle of a render?

I'd say that rendering definitely qualifies as "CPU activity".
by adrencg
07 Mar 2014, 22:21
Forum: ICE
Topic: Possible to have two separate ICE clouds intercollide?
Replies: 5
Views: 754

Re: Possible to have two separate ICE clouds intercollide?

That was the first thing I tried. Did not work.