Yes. scntoc
http://xsisupport.com/2012/02/14/moving-the-timeline-pointer-back-to-frame-1-with-xsibatch/
Search found 713 matches
- 07 Jan 2014, 19:49
- Forum: General & Troubleshooting
- Topic: Scene hangs on open because of "resimulating time samples".
- Replies: 2
- Views: 681
- 07 Jan 2014, 03:11
- Forum: Feedback
- Topic: Happy 2014
- Replies: 5
- Views: 4369
Re: Happy 2014
A belated bonne année.
Here's a couple of top-11 lists for 2013 on si-community.
Here's a couple of top-11 lists for 2013 on si-community.
- 30 Dec 2013, 23:14
- Forum: Programming
- Topic: self installing plugins - insert spaces instead of tabs
- Replies: 3
- Views: 996
Re: self installing plugins - insert spaces instead of tabs
It's the code that generates the plugins. The Custom Plugin wizard uses tabs, not spaces.
C:\Program Files\Autodesk\Softimage 2014 SP2\Addons\sdkui\Application\Plugins\SDKScriptGenerator.js
C:\Program Files\Autodesk\Softimage 2014 SP2\Addons\sdkui\Application\Plugins\SDKScriptGenerator.js
- 20 Dec 2013, 12:30
- Forum: ICE Tutorials
- Topic: ICE Newbie Question, Inspect Collision Avoidance grayd out
- Replies: 2
- Views: 1158
Re: ICE Newbie Question, Inspect Collision Avoidance grayd out
Looks like a defect to me (I put some logmessage calls into the CrowdFx plugin, and the code that should enable that option never detects collision avoidance). Simulation > Select Crowd Simulation Tree Open an ICE tree and refresh it Click the explorer view of the ICE tree, click Emit_and_Initialize
- 17 Dec 2013, 15:44
- Forum: ICE
- Topic: Emit Strands though Object and Collide ?
- Replies: 47
- Views: 5656
Re: Emit Strands though Object and Collide ?
Your ICE tree is not in the Simulation region. And the fact that your Get Data node is red suggests to me that you are getting a scene reference to a point cloud. That won't work with the Collide node (according to the docs). Also, plugging locations into a Get .NbPoints doesn't quite make sense to ...
- 17 Dec 2013, 12:48
- Forum: ICE
- Topic: Emit Strands though Object and Collide ?
- Replies: 47
- Views: 5656
Re: Emit Strands though Object and Collide ?
Right click the red Get Data node and click Show Messages.
- 16 Dec 2013, 16:58
- Forum: ICE
- Topic: Delete polygons inside a null?
- Replies: 4
- Views: 704
Re: Delete polygons inside a null?
You can just use Apply Delete Polygon (with Mode = Is Element).
Here's several different ways of doing the same thing.
Here's several different ways of doing the same thing.
- 12 Dec 2013, 13:03
- Forum: ICE
- Topic: Simulated ICE Tree disables Modeling ICE Tree?
- Replies: 2
- Views: 551
Re: Simulated ICE Tree disables Modeling ICE Tree?
When you have a simulation region in your stack, the Modeling region is evaluated exactly once, and used as the starting point for the sim.
- 10 Dec 2013, 16:10
- Forum: ICE
- Topic: Disappearing Compounds
- Replies: 9
- Views: 1368
Re: Disappearing Compounds
Well, I noticed that Add Point was missing yesterday, but clicking the Refresh button brought it back.
That's in Softimage 2014 SP2.
That's in Softimage 2014 SP2.
- 06 Dec 2013, 16:34
- Forum: ICE
- Topic: Arrays - How to select/mod specific particle in a pointCloud
- Replies: 10
- Views: 1495
Re: Arrays - How to select/mod specific particle in a pointCloud
No ID ID is a special ICE attribute. It applies only to points, and you cannot set it manually. The ID attribute is automatically set by the Add Point and Clone Point nodes as well as by any compounds that contain them (including the various Emitters and Spawning compounds). However, if you get a p...
- 06 Dec 2013, 16:32
- Forum: ICE
- Topic: Arrays - How to select/mod specific particle in a pointCloud
- Replies: 10
- Views: 1495
- 06 Dec 2013, 14:29
- Forum: ICE
- Topic: Arrays - How to select/mod specific particle in a pointCloud
- Replies: 10
- Views: 1495
Re: Arrays - How to select/mod specific particle in a pointCloud
Maybe try using a Filter instead.
- 05 Dec 2013, 18:14
- Forum: ICE
- Topic: Disappearing Compounds
- Replies: 9
- Views: 1368
Re: Disappearing Compounds
Well, I see it is your workgroup compounds that go missing. So maybe there's some lag with the connection to that workgroup, or the machine where it is located?
- 05 Dec 2013, 16:22
- Forum: Programming
- Topic: what is the Context means? a parametre in the function
- Replies: 2
- Views: 859
Re: what is the Context means? a parametre in the function
If only there was a document where you look up that information.
- 29 Nov 2013, 16:40
- Forum: Animation
- Topic: Cant scrub in other viewpoints
- Replies: 3
- Views: 1011
Re: Cant scrub in other viewpoints
Depends if he really meant "scrub" when he wrote "scrub".
From the docs and my own observations: Note that if you scrub in the timeline, all viewports are still updated at each frame, not just the one selected as the playback view.
From the docs and my own observations: Note that if you scrub in the timeline, all viewports are still updated at each frame, not just the one selected as the playback view.
- 25 Nov 2013, 17:52
- Forum: General & Troubleshooting
- Topic: softimage does not open
- Replies: 34
- Views: 3988
Re: softimage does not open
Here's a possible solution.